![jerryjacobs](/assets/img/avatar_default.png)
+ C0603 + C0805 + R0603 + R0805 + IDG-300 + MSOP_8 + SOT223 + SOT23_3 + SOT23_5 + SOT23_6 + SOT323 + TQFP_100 + TQFP_64 + TSOC_6 + TSSOP_28
184 lines
5.4 KiB
Plaintext
184 lines
5.4 KiB
Plaintext
#VRML V2.0 utf8
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#Exported from Wings 3D 0.98.34
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DEF cube1_copy3 Transform {
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children [
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Shape {
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appearance Appearance {
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material DEF couleur_197_158_095 Material {
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diffuseColor 0.773333 0.617669 0.371200
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emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
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specularColor 1.00000 1.00000 1.00000
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ambientIntensity 1.00000
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transparency 0.00000e+0
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shininess 1.00000
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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coord Coordinate { point [
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-0.600000 -0.625000 0.750000,
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-0.600000 0.625000 0.750000,
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0.600000 0.625000 0.750000,
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0.600000 -0.625000 0.750000,
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-0.600000 -0.625000 0.00000e+0,
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-0.600000 0.625000 0.00000e+0,
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0.600000 0.625000 0.00000e+0,
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0.600000 -0.625000 0.00000e+0 ] }
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coordIndex [
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0, 1, 5, 4, -1,
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0, 3, 2, 1, -1,
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0, 4, 7, 3, -1,
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1, 2, 6, 5, -1,
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2, 3, 7, 6, -1,
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4, 5, 6, 7, -1 ]
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normal Normal { vector [
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-0.577350 -0.577350 0.577350,
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-0.577350 0.577350 0.577350,
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0.577350 0.577350 0.577350,
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0.577350 -0.577350 0.577350,
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-0.577350 -0.577350 -0.577350,
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-0.577350 0.577350 -0.577350,
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0.577350 0.577350 -0.577350,
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0.577350 -0.577350 -0.577350 ] }
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normalIndex [
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0, 1, 5, 4, -1,
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0, 3, 2, 1, -1,
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0, 4, 7, 3, -1,
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1, 2, 6, 5, -1,
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2, 3, 7, 6, -1,
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4, 5, 6, 7, -1 ]
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}
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}
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]
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}
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DEF cube1_copy2 Transform {
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children [
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Shape {
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appearance Appearance {
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material DEF couleur_203_203_203 Material {
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diffuseColor 0.793333 0.793333 0.793333
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emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
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specularColor 1.00000 1.00000 1.00000
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ambientIntensity 1.00000
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transparency 0.00000e+0
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shininess 1.00000
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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coord Coordinate { point [
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-0.600000 0.625000 0.750000,
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-0.600000 -0.625000 0.750000,
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-0.600000 0.625000 0.00000e+0,
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-0.600000 -0.625000 0.00000e+0,
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-0.960000 -0.625000 0.750000,
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-0.960000 0.625000 0.750000,
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-0.960000 -0.625000 0.00000e+0,
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-0.960000 0.625000 0.00000e+0,
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-1.00000 -0.585000 0.710000,
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-1.00000 0.585000 0.710000,
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-1.00000 0.585000 4.00000e-2,
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-1.00000 -0.585000 4.00000e-2 ] }
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coordIndex [
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0, 1, 3, 2, -1,
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0, 2, 7, 5, -1,
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0, 5, 4, 1, -1,
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1, 4, 6, 3, -1,
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2, 3, 6, 7, -1,
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4, 5, 9, 8, -1,
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4, 8, 11, 6, -1,
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5, 7, 10, 9, -1,
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6, 11, 10, 7, -1,
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8, 9, 10, 11, -1 ]
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normal Normal { vector [
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0.577350 0.577350 0.577350,
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0.577350 -0.577350 0.577350,
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0.577350 0.577350 -0.577350,
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0.577350 -0.577350 -0.577350,
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-0.505449 -0.610131 0.610131,
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-0.505449 0.610131 0.610131,
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-0.505449 -0.610131 -0.610131,
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-0.505449 0.610131 -0.610131,
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-0.923880 -0.270598 0.270598,
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-0.923880 0.270598 0.270598,
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-0.923880 0.270598 -0.270598,
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-0.923880 -0.270598 -0.270598 ] }
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normalIndex [
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0, 1, 3, 2, -1,
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0, 2, 7, 5, -1,
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0, 5, 4, 1, -1,
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1, 4, 6, 3, -1,
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2, 3, 6, 7, -1,
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4, 5, 9, 8, -1,
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4, 8, 11, 6, -1,
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5, 7, 10, 9, -1,
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6, 11, 10, 7, -1,
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8, 9, 10, 11, -1 ]
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}
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}
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]
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}
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DEF cube1 Transform {
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children [
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Shape {
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appearance Appearance {
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material USE couleur_203_203_203
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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coord Coordinate { point [
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0.600000 -0.625000 0.750000,
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0.600000 0.625000 0.750000,
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0.600000 -0.625000 0.00000e+0,
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0.600000 0.625000 0.00000e+0,
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0.960000 0.625000 0.750000,
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0.960000 -0.625000 0.750000,
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0.960000 0.625000 0.00000e+0,
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0.960000 -0.625000 0.00000e+0,
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1.00000 0.585000 0.710000,
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1.00000 -0.585000 0.710000,
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1.00000 -0.585000 4.00000e-2,
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1.00000 0.585000 4.00000e-2 ] }
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coordIndex [
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0, 1, 3, 2, -1,
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0, 2, 7, 5, -1,
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0, 5, 4, 1, -1,
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1, 4, 6, 3, -1,
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2, 3, 6, 7, -1,
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4, 5, 9, 8, -1,
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4, 8, 11, 6, -1,
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5, 7, 10, 9, -1,
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6, 11, 10, 7, -1,
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8, 9, 10, 11, -1 ]
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normal Normal { vector [
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-0.577350 -0.577350 0.577350,
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-0.577350 0.577350 0.577350,
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-0.577350 -0.577350 -0.577350,
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-0.577350 0.577350 -0.577350,
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0.505449 0.610131 0.610131,
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0.505449 -0.610131 0.610131,
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0.505449 0.610131 -0.610131,
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0.505449 -0.610131 -0.610131,
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0.923880 0.270598 0.270598,
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0.923880 -0.270598 0.270598,
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0.923880 -0.270598 -0.270598,
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0.923880 0.270598 -0.270598 ] }
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normalIndex [
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0, 1, 3, 2, -1,
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0, 2, 7, 5, -1,
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0, 5, 4, 1, -1,
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1, 4, 6, 3, -1,
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2, 3, 6, 7, -1,
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4, 5, 9, 8, -1,
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4, 8, 11, 6, -1,
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5, 7, 10, 9, -1,
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6, 11, 10, 7, -1,
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8, 9, 10, 11, -1 ]
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}
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}
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]
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}
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