242 lines
8 KiB
Plaintext
242 lines
8 KiB
Plaintext
#VRML V2.0 utf8
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#Exported from Wings 3D 1.5.3
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DEF Cube2_copy3 Transform {
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children [
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Shape {
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appearance Appearance {
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material DEF color_256_256_256 Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 0.0 0.0 0.0
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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shininess 1.0
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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colorPerVertex TRUE
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coord Coordinate { point [
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-0.0050000000000000044 -0.04 4.336808689942018e-19,
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-0.0050000000000000044 -0.04 0.017,
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-0.0050000000000000044 0.04 4.336808689942018e-19,
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-0.0050000000000000044 0.04 0.017,
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0.125 -0.04 4.336808689942018e-19,
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0.125 -0.04 0.017,
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0.125 0.04 4.336808689942018e-19,
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0.125 0.04 0.017 ] }
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coordIndex [
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0, 1, 3, 2, -1,
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0, 2, 6, 4, -1,
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0, 4, 5, 1, -1,
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1, 5, 7, 3, -1,
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2, 3, 7, 6, -1,
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4, 6, 7, 5, -1 ]
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normal Normal { vector [
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-0.5773502691896258 -0.5773502691896258 -0.5773502691896258,
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-0.5773502691896258 -0.5773502691896258 0.5773502691896258,
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-0.5773502691896258 0.5773502691896258 -0.5773502691896258,
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-0.5773502691896258 0.5773502691896258 0.5773502691896258,
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0.5773502691896258 -0.5773502691896258 -0.5773502691896258,
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0.5773502691896258 -0.5773502691896258 0.5773502691896258,
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0.5773502691896258 0.5773502691896258 -0.5773502691896258,
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0.5773502691896258 0.5773502691896258 0.5773502691896258 ] }
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normalIndex [
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0, 1, 3, 2, -1,
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0, 2, 6, 4, -1,
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0, 4, 5, 1, -1,
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1, 5, 7, 3, -1,
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2, 3, 7, 6, -1,
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4, 6, 7, 5, -1 ]
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color Color { color [
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1.0 1.0 1.0 ] }
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colorIndex [
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1 ]
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}
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}
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]
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}
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DEF Cube2 Transform {
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children [
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Shape {
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appearance Appearance {
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material USE color_256_256_256
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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colorPerVertex TRUE
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coord Coordinate { point [
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-0.129 -0.04 4.336808689942018e-19,
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-0.129 -0.04 0.017,
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-0.129 0.04 4.336808689942018e-19,
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-0.129 0.04 0.017,
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-0.048999999999999995 -0.04 4.336808689942018e-19,
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-0.048999999999999995 -0.04 0.017,
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-0.048999999999999995 0.04 4.336808689942018e-19,
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-0.048999999999999995 0.04 0.017 ] }
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coordIndex [
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0, 1, 3, 2, -1,
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0, 2, 6, 4, -1,
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0, 4, 5, 1, -1,
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1, 5, 7, 3, -1,
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2, 3, 7, 6, -1,
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4, 6, 7, 5, -1 ]
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normal Normal { vector [
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-0.5773502691896258 -0.5773502691896258 -0.5773502691896258,
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-0.5773502691896258 -0.5773502691896258 0.5773502691896258,
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-0.5773502691896258 0.5773502691896258 -0.5773502691896258,
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-0.5773502691896258 0.5773502691896258 0.5773502691896258,
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0.5773502691896258 -0.5773502691896258 -0.5773502691896258,
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0.5773502691896258 -0.5773502691896258 0.5773502691896258,
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0.5773502691896258 0.5773502691896258 -0.5773502691896258,
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0.5773502691896258 0.5773502691896258 0.5773502691896258 ] }
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normalIndex [
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0, 1, 3, 2, -1,
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0, 2, 6, 4, -1,
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0, 4, 5, 1, -1,
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1, 5, 7, 3, -1,
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2, 3, 7, 6, -1,
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4, 6, 7, 5, -1 ]
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color Color { color [
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1.0 1.0 1.0 ] }
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colorIndex [
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1 ]
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}
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}
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]
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}
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DEF Cube1 Transform {
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children [
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Shape {
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appearance Appearance {
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material DEF color_064_064_064 Material {
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diffuseColor 0.25 0.25 0.25
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emissiveColor 0.0 0.0 0.0
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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shininess 1.0
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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colorPerVertex TRUE
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coord Coordinate { point [
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-0.08284 -0.05668 0.001650100281973251,
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-0.095 -0.065 0.021650100281973256,
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-0.08284 0.05668 0.001650100281973251,
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-0.095 0.065 0.021650100281973256,
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0.08284 -0.05668 0.001650100281973251,
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0.095 -0.065 0.021650100281973256,
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0.08284 0.05668 0.001650100281973251,
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0.095 0.065 0.021650100281973256,
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-0.06859 0.04693 0.06165010028197325,
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-0.06859 -0.04693 0.06165010028197325,
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0.06859 -0.04693 0.06165010028197325,
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0.06859 0.04693 0.06165010028197325,
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0.025751788275422675 -0.04693 0.06165010028197325,
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0.025751788275422675 0.04693 0.06165010028197325 ] }
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coordIndex [
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0, 1, 3, 2, -1,
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0, 2, 6, 4, -1,
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0, 4, 5, 1, -1,
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1, 5, 10, 12, 9, -1,
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1, 9, 8, 3, -1,
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2, 3, 7, 6, -1,
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3, 8, 13, 11, 7, -1,
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4, 6, 7, 5, -1,
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5, 7, 11, 10, -1,
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8, 9, 12, 13, -1 ]
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normal Normal { vector [
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-0.37448020254765885 -0.40464717328125355 -0.8342812733457198,
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-0.6771111679164991 -0.7354995523829452 0.02368279390701016,
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-0.37448020254765885 0.40464717328125355 -0.8342812733457198,
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-0.6771111679164991 0.7354995523829452 0.02368279390701016,
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0.37448020254765885 -0.40464717328125355 -0.8342812733457198,
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0.6771111679164991 -0.7354995523829452 0.02368279390701016,
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0.37448020254765885 0.40464717328125355 -0.8342812733457198,
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0.6771111679164991 0.7354995523829452 0.02368279390701016,
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-0.3598167907113013 0.39293502997263285 0.8462469730182944,
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-0.3598167907113013 -0.39293502997263285 0.8462469730182944,
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0.3598167907113013 -0.39293502997263285 0.8462469730182944,
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0.3598167907113013 0.39293502997263285 0.8462469730182944,
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0.0 -0.3534822532091475 0.9354412310060873,
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0.0 0.3534822532091475 0.9354412310060873 ] }
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normalIndex [
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0, 1, 3, 2, -1,
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0, 2, 6, 4, -1,
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0, 4, 5, 1, -1,
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1, 5, 10, 12, 9, -1,
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1, 9, 8, 3, -1,
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2, 3, 7, 6, -1,
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3, 8, 13, 11, 7, -1,
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4, 6, 7, 5, -1,
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5, 7, 11, 10, -1,
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8, 9, 12, 13, -1 ]
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color Color { color [
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0.25 0.25 0.25,
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1.0 1.0 1.0 ] }
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colorIndex [
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1 ]
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}
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},
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Shape {
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appearance Appearance {
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material DEF white Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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shininess 0.0
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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colorPerVertex TRUE
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coord Coordinate { point [
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0.06859 -0.04693 0.06165010028197325,
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0.06859 0.04693 0.06165010028197325,
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0.025751788275422675 -0.04693 0.06165010028197325,
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0.025751788275422675 0.04693 0.06165010028197325 ] }
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coordIndex [
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0, 1, 3, 2, -1 ]
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normal Normal { vector [
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0.3598167907113013 -0.39293502997263285 0.8462469730182944,
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0.3598167907113013 0.39293502997263285 0.8462469730182944,
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0.0 -0.3534822532091475 0.9354412310060873,
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0.0 0.3534822532091475 0.9354412310060873 ] }
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normalIndex [
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0, 1, 3, 2, -1 ]
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color Color { color [
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0.25 0.25 0.25,
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1.0 1.0 1.0 ] }
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colorIndex [
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1, 1, 1, 1, -1 ]
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}
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}
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]
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}
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