KicadLib/modules/packages3d/Pin_Headers.3dshapes/Pin_Header_Angled_1x02_Pitch2.00mm.wrl

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#VRML V2.0 utf8
#kicad StepUp wrl exported
# Copyright (C) 2017, kicad StepUp
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see http://www.gnu.org/licenses/.
#
# As a special exception, if you create a design which uses this symbol,
# and embed this symbol or unaltered portions of this symbol into the design,
# this symbol does not by itself cause the resulting design to be covered by
# the GNU General Public License.
# This exception does not however invalidate any other reasons why the design
# itself might be covered by the GNU General Public License.
# If you modify this symbol, you may extend this exception to your version of the symbol,
# but you are not obligated to do so.
# If you do not wish to do so, delete this exception statement from your version
# Risk disclaimer
# *USE 3D CAD DATA AT YOUR OWN RISK*
# *DO NOT RELY UPON ANY INFORMATION FOUND HERE WITHOUT INDEPENDENT VERIFICATION.*
#
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appearance Appearance {material DEF IC-BODY-EPOXY-04 Material {
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diffuseColor 0.148 0.145 0.145
specularColor 0.18 0.168 0.16
emissiveColor 0.0 0.0 0.0
transparency 0.0
shininess 0.35
}
}
}
Shape {
appearance Appearance {material DEF PIN-02 Material {
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diffuseColor 0.859 0.738 0.496
specularColor 0.137 0.145 0.184
emissiveColor 0.0 0.0 0.0
transparency 0.0
shininess 0.4
}
}
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appearance Appearance{material USE IC-BODY-EPOXY-04 }
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appearance Appearance{material USE PIN-02 }
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appearance Appearance{material USE PIN-02 }
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