192 lines
5.7 KiB
Plaintext
192 lines
5.7 KiB
Plaintext
#VRML V2.0 utf8
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#Exported from Wings 3D 0.98.36
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DEF cube1_copy3 Transform {
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children [
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Shape {
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appearance Appearance {
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material DEF color_103_138_121 Material {
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diffuseColor 0.403922 0.541176 0.474510
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emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
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specularColor 1.00000 1.00000 1.00000
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ambientIntensity 1.00000
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transparency 0.00000e+0
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shininess 1.00000
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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coord Coordinate { point [
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0.407597 -0.413385 0.567967,
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0.407597 0.413385 0.567967,
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0.407597 -0.413385 4.98962e-3,
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0.407597 0.413385 4.98962e-3,
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0.940778 0.413385 0.567967,
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0.998147 0.413385 0.510598,
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0.940778 -0.413385 0.567967,
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0.998147 -0.413385 0.510598,
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0.998147 0.413385 8.07528e-2,
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0.922383 0.413385 4.98962e-3,
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0.998147 -0.413385 8.07528e-2,
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0.922383 -0.413385 4.98962e-3 ] }
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coordIndex [
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0, 1, 3, 2, -1,
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0, 2, 11, 10, 7, 6, -1,
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0, 6, 4, 1, -1,
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1, 4, 5, 8, 9, 3, -1,
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2, 3, 9, 11, -1,
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4, 6, 7, 5, -1,
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5, 7, 10, 8, -1,
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8, 10, 11, 9, -1 ]
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normal Normal { vector [
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-0.577350 -0.577350 0.577350,
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-0.577350 0.577350 0.577350,
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-0.577350 -0.577350 -0.577350,
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-0.577350 0.577350 -0.577350,
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0.336557 0.475963 0.812520,
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0.812520 0.475963 0.336557,
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0.336557 -0.475963 0.812520,
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0.812520 -0.475963 0.336557,
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0.812520 0.475963 -0.336557,
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0.336557 0.475963 -0.812520,
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0.812520 -0.475963 -0.336557,
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0.336557 -0.475963 -0.812520 ] }
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normalIndex [
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0, 1, 3, 2, -1,
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0, 2, 11, 10, 7, 6, -1,
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0, 6, 4, 1, -1,
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1, 4, 5, 8, 9, 3, -1,
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2, 3, 9, 11, -1,
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4, 6, 7, 5, -1,
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5, 7, 10, 8, -1,
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8, 10, 11, 9, -1 ]
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}
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}
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]
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}
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DEF cube1 Transform {
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children [
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Shape {
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appearance Appearance {
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material USE color_103_138_121
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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coord Coordinate { point [
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-0.407253 0.413385 0.567967,
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-0.407253 -0.413385 0.567967,
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-0.407253 0.413385 4.98962e-3,
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-0.407253 -0.413385 4.98962e-3,
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-0.940435 -0.413385 0.567967,
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-0.997803 -0.413385 0.510598,
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-0.940435 0.413385 0.567967,
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-0.997803 0.413385 0.510598,
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-0.997803 -0.413385 8.07528e-2,
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-0.922040 -0.413385 4.98962e-3,
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-0.997803 0.413385 8.07528e-2,
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-0.922040 0.413385 4.98962e-3 ] }
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coordIndex [
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0, 1, 3, 2, -1,
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0, 2, 11, 10, 7, 6, -1,
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0, 6, 4, 1, -1,
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1, 4, 5, 8, 9, 3, -1,
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2, 3, 9, 11, -1,
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4, 6, 7, 5, -1,
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5, 7, 10, 8, -1,
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8, 10, 11, 9, -1 ]
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normal Normal { vector [
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0.577350 0.577350 0.577350,
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0.577350 -0.577350 0.577350,
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0.577350 0.577350 -0.577350,
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0.577350 -0.577350 -0.577350,
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-0.336557 -0.475963 0.812520,
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-0.812520 -0.475963 0.336557,
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-0.336557 0.475963 0.812520,
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-0.812520 0.475963 0.336557,
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-0.812520 -0.475963 -0.336557,
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-0.336557 -0.475963 -0.812520,
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-0.812520 0.475963 -0.336557,
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-0.336557 0.475963 -0.812520 ] }
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normalIndex [
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0, 1, 3, 2, -1,
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0, 2, 11, 10, 7, 6, -1,
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0, 6, 4, 1, -1,
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1, 4, 5, 8, 9, 3, -1,
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2, 3, 9, 11, -1,
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4, 6, 7, 5, -1,
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5, 7, 10, 8, -1,
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8, 10, 11, 9, -1 ]
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}
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}
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]
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}
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DEF cube1 Transform {
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children [
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Shape {
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appearance Appearance {
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material DEF color_098_098_092 Material {
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diffuseColor 0.384314 0.384314 0.360784
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emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
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specularColor 1.00000 1.00000 1.00000
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ambientIntensity 1.00000
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transparency 0.00000e+0
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shininess 1.00000
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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coord Coordinate { point [
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-0.835037 -0.678187 1.03556,
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-0.835037 0.678187 1.03556,
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0.835037 0.678187 1.03556,
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0.835037 -0.678187 1.03556,
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-0.835037 -0.678187 1.19434e-2,
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-0.835037 0.678187 1.19434e-2,
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0.835037 0.678187 1.19434e-2,
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0.835037 -0.678187 1.19434e-2,
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-0.935037 -0.738188 0.523753,
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-0.935037 0.738188 0.523753,
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0.935037 0.738188 0.523753,
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0.935037 -0.738188 0.523753 ] }
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coordIndex [
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0, 1, 9, 8, -1,
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0, 3, 2, 1, -1,
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0, 8, 11, 3, -1,
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1, 2, 10, 9, -1,
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2, 3, 11, 10, -1,
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4, 5, 6, 7, -1,
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4, 7, 11, 8, -1,
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4, 8, 9, 5, -1,
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5, 9, 10, 6, -1,
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6, 10, 11, 7, -1 ]
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normal Normal { vector [
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-0.512935 -0.519079 0.683706,
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-0.512935 0.519079 0.683706,
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0.512935 0.519079 0.683706,
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0.512935 -0.519079 0.683706,
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-0.512935 -0.519079 -0.683706,
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-0.512935 0.519079 -0.683706,
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0.512935 0.519079 -0.683706,
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0.512935 -0.519079 -0.683706,
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-0.702884 -0.711304 0.00000e+0,
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-0.702884 0.711304 0.00000e+0,
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0.702884 0.711304 0.00000e+0,
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0.702884 -0.711304 0.00000e+0 ] }
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normalIndex [
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0, 1, 9, 8, -1,
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0, 3, 2, 1, -1,
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0, 8, 11, 3, -1,
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1, 2, 10, 9, -1,
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2, 3, 11, 10, -1,
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4, 5, 6, 7, -1,
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4, 7, 11, 8, -1,
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4, 8, 9, 5, -1,
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5, 9, 10, 6, -1,
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6, 10, 11, 7, -1 ]
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}
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}
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]
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}
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