245 lines
8.2 KiB
Plaintext
245 lines
8.2 KiB
Plaintext
#VRML V2.0 utf8
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#Exported from Wings 3D 1.5.3
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DEF pin2 Transform {
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children [
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Shape {
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appearance Appearance {
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material DEF pin Material {
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diffuseColor 0.721569 0.9058823529411765 0.8784313725490196
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emissiveColor 0.721569 0.9058823529411765 0.8784313725490196
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specularColor 0.721569 0.9058823529411765 0.8784313725490196
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ambientIntensity 0.8355555555555555
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transparency 0.0
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shininess 1.0
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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colorPerVertex TRUE
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coord Coordinate { point [
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2.545 -1.6 1.31,
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2.545 1.6 1.31,
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4.065 1.6 1.31,
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4.065 -1.6 1.31,
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2.545 -1.6 0.0,
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2.545 1.6 0.0,
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4.065 1.6 0.0,
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4.065 -1.6 0.0 ] }
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coordIndex [
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0, 1, 5, 4, -1,
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0, 3, 2, 1, -1,
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0, 4, 7, 3, -1,
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1, 2, 6, 5, -1,
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2, 3, 7, 6, -1,
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4, 5, 6, 7, -1 ]
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normal Normal { vector [
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-0.5773502691896258 -0.5773502691896258 0.5773502691896258,
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-0.5773502691896258 0.5773502691896258 0.5773502691896258,
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0.5773502691896258 0.5773502691896258 0.5773502691896258,
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0.5773502691896258 -0.5773502691896258 0.5773502691896258,
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-0.5773502691896258 -0.5773502691896258 -0.5773502691896258,
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-0.5773502691896258 0.5773502691896258 -0.5773502691896258,
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0.5773502691896258 0.5773502691896258 -0.5773502691896258,
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0.5773502691896258 -0.5773502691896258 -0.5773502691896258 ] }
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normalIndex [
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0, 1, 5, 4, -1,
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0, 3, 2, 1, -1,
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0, 4, 7, 3, -1,
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1, 2, 6, 5, -1,
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2, 3, 7, 6, -1,
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4, 5, 6, 7, -1 ]
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color Color { color [
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0.49803900718688965 0.5921568870544434 0.545098066329956,
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1.0 1.0 1.0 ] }
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colorIndex [
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1 ]
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}
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}
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]
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}
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DEF body Transform {
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children [
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Shape {
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appearance Appearance {
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material DEF ring Material {
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diffuseColor 1.0 0.8 0.0
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emissiveColor 1.0 0.8 0.0
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specularColor 1.0 0.8 0.0
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ambientIntensity 0.6
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transparency 0.0
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shininess 1.0
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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colorPerVertex TRUE
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coord Coordinate { point [
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3.5550000000000006 3.1099999999999994 2.67,
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3.5549999999999997 -3.1100000000000003 2.67,
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3.5550000000000006 3.1099999999999994 0.05,
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3.5549999999999997 -3.1100000000000003 0.05,
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1.8000000000000005 3.11 2.67,
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1.8000000000000005 3.11 0.05,
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1.7999999999999996 -3.11 2.67,
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1.7999999999999996 -3.11 0.05 ] }
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coordIndex [
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0, 2, 5, 4, -1,
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0, 4, 6, 1, -1,
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1, 6, 7, 3, -1,
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2, 3, 7, 5, -1 ]
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normal Normal { vector [
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0.577350269189626 0.5773502691896257 0.5773502691896258,
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0.5773502691896256 -0.577350269189626 0.5773502691896258,
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0.577350269189626 0.5773502691896257 -0.5773502691896258,
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0.5773502691896256 -0.577350269189626 -0.5773502691896258,
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1.1878407837010052e-16 0.7071067811865475 0.7071067811865475,
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1.1878407837010052e-16 0.7071067811865475 -0.7071067811865475,
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-1.1878407837010052e-16 -0.7071067811865475 0.7071067811865475,
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-1.1878407837010052e-16 -0.7071067811865475 -0.7071067811865475 ] }
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normalIndex [
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0, 2, 5, 4, -1,
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0, 4, 6, 1, -1,
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1, 6, 7, 3, -1,
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2, 3, 7, 5, -1 ]
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color Color { color [
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0.07451000064611435 0.1725490242242813 0.29411765933036804,
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1.0 1.0 1.0 ] }
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colorIndex [
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1, 1, 1, 1, -1,
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1, 1, 1, 1, -1,
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1, 1, 1, 1, -1,
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1, 1, 1, 1, -1 ]
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}
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},
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Shape {
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appearance Appearance {
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material DEF body Material {
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diffuseColor 0.0 0.36666666666666664 0.8901960784313725
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emissiveColor 0.0 0.0 0.0
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specularColor 0.0 0.5709405479452054 0.8867799999999999
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ambientIntensity 0.46401095890410965
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transparency 0.0
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shininess 1.0
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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colorPerVertex TRUE
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coord Coordinate { point [
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3.5550000000000006 3.1099999999999994 2.67,
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3.5549999999999997 -3.1100000000000003 2.67,
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-3.5550000000000006 -3.1099999999999994 2.67,
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-3.5549999999999997 3.1100000000000003 2.67,
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3.5550000000000006 3.1099999999999994 0.05,
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3.5549999999999997 -3.1100000000000003 0.05,
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-3.5550000000000006 -3.1099999999999994 0.05,
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-3.5549999999999997 3.1100000000000003 0.05,
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1.8000000000000005 3.11 2.67,
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1.8000000000000005 3.11 0.05,
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1.7999999999999996 -3.11 2.67,
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1.7999999999999996 -3.11 0.05 ] }
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coordIndex [
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0, 1, 5, 4, -1,
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2, 3, 7, 6, -1,
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2, 6, 11, 10, -1,
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2, 10, 8, 3, -1,
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3, 8, 9, 7, -1,
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6, 7, 9, 11, -1 ]
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normal Normal { vector [
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0.577350269189626 0.5773502691896257 0.5773502691896258,
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0.5773502691896256 -0.577350269189626 0.5773502691896258,
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-0.5773502691896258 -0.5773502691896257 0.5773502691896258,
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-0.5773502691896257 0.577350269189626 0.5773502691896258,
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0.577350269189626 0.5773502691896257 -0.5773502691896258,
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0.5773502691896256 -0.577350269189626 -0.5773502691896258,
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-0.5773502691896258 -0.5773502691896257 -0.5773502691896258,
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-0.5773502691896257 0.577350269189626 -0.5773502691896258,
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1.1878407837010052e-16 0.7071067811865475 0.7071067811865475,
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1.1878407837010052e-16 0.7071067811865475 -0.7071067811865475,
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-1.1878407837010052e-16 -0.7071067811865475 0.7071067811865475,
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-1.1878407837010052e-16 -0.7071067811865475 -0.7071067811865475 ] }
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normalIndex [
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0, 1, 5, 4, -1,
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2, 3, 7, 6, -1,
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2, 6, 11, 10, -1,
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2, 10, 8, 3, -1,
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3, 8, 9, 7, -1,
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6, 7, 9, 11, -1 ]
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color Color { color [
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0.07451000064611435 0.1725490242242813 0.29411765933036804,
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1.0 1.0 1.0 ] }
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colorIndex [
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1 ]
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}
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}
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]
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}
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DEF pin1 Transform {
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children [
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Shape {
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appearance Appearance {
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material USE pin
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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colorPerVertex TRUE
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coord Coordinate { point [
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-4.065 -1.6 1.31,
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-4.065 1.6 1.31,
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-2.545 1.6 1.31,
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-2.545 -1.6 1.31,
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-4.065 -1.6 0.0,
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-4.065 1.6 0.0,
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-2.545 1.6 0.0,
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-2.545 -1.6 0.0 ] }
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coordIndex [
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0, 1, 5, 4, -1,
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0, 3, 2, 1, -1,
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0, 4, 7, 3, -1,
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1, 2, 6, 5, -1,
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2, 3, 7, 6, -1,
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4, 5, 6, 7, -1 ]
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normal Normal { vector [
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-0.5773502691896258 -0.5773502691896258 0.5773502691896258,
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-0.5773502691896258 0.5773502691896258 0.5773502691896258,
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0.5773502691896258 0.5773502691896258 0.5773502691896258,
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0.5773502691896258 -0.5773502691896258 0.5773502691896258,
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-0.5773502691896258 -0.5773502691896258 -0.5773502691896258,
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-0.5773502691896258 0.5773502691896258 -0.5773502691896258,
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0.5773502691896258 0.5773502691896258 -0.5773502691896258,
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0.5773502691896258 -0.5773502691896258 -0.5773502691896258 ] }
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normalIndex [
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0, 1, 5, 4, -1,
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0, 3, 2, 1, -1,
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0, 4, 7, 3, -1,
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1, 2, 6, 5, -1,
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2, 3, 7, 6, -1,
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4, 5, 6, 7, -1 ]
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color Color { color [
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0.49803900718688965 0.5921568870544434 0.545098066329956,
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1.0 1.0 1.0 ] }
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colorIndex [
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1,
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0, 0, 0, 0, -1 ]
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}
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}
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]
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}
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