#VRML V2.0 utf8 #kicad StepUp wrl exported # Copyright (C) 2017, kicad StepUp # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see http://www.gnu.org/licenses/. # # As a special exception, if you create a design which uses this symbol, # and embed this symbol or unaltered portions of this symbol into the design, # this symbol does not by itself cause the resulting design to be covered by # the GNU General Public License. # This exception does not however invalidate any other reasons why the design # itself might be covered by the GNU General Public License. # If you modify this symbol, you may extend this exception to your version of the symbol, # but you are not obligated to do so. # If you do not wish to do so, delete this exception statement from your version # Risk disclaimer # *USE 3D CAD DATA AT YOUR OWN RISK* # *DO NOT RELY UPON ANY INFORMATION FOUND HERE WITHOUT INDEPENDENT VERIFICATION.* # Shape { appearance Appearance {material DEF PIN-01 Material { ambientIntensity 0.271 diffuseColor 0.824 0.82 0.781 specularColor 0.328 0.258 0.172 emissiveColor 0.0 0.0 0.0 transparency 0.0 shininess 0.7 } } } Shape { appearance Appearance {material DEF IC-LABEL-01 Material { ambientIntensity 0.082 diffuseColor 0.691 0.664 0.598 specularColor 0.0 0.0 0.0 emissiveColor 0.0 0.0 0.0 transparency 0.0 shininess 0.01 } } } Shape { appearance Appearance {material DEF IC-BODY-EPOXY-04 Material { ambientIntensity 0.293 diffuseColor 0.148 0.145 0.145 specularColor 0.18 0.168 0.16 emissiveColor 0.0 0.0 0.0 transparency 0.0 shininess 0.35 } } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,0,3,1,-1] coord Coordinate { point [-0.236 0.315 0.051,0.233 0.311 0.000,-0.233 0.311 0.000,0.236 0.315 0.051] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,0,2,3,-1,4,3,5,-1,4,0,3,-1,6,5,7,-1,6,4,5,-1,8,7,9,-1,8,6,7,-1,10,9,11,-1,10,8,9,-1,12,11,13,-1,12,10,11,-1,14,13,15,-1,14,12,13,-1] coord Coordinate { point [-0.233 0.240 0.000,-0.233 0.311 0.000,0.233 0.311 0.000,0.233 0.240 0.000,-0.233 0.154 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} Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1] coord Coordinate { point [-0.233 0.240 0.000,-0.233 0.154 0.000,-0.315 0.154 0.000,-0.315 0.240 0.000] }} appearance Appearance{material USE PIN-01 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,1,0,-1] coord Coordinate { point [-0.233 0.043 0.000,-0.236 0.154 0.051,-0.233 0.154 0.000,-0.236 0.043 0.051] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1] coord Coordinate { point [0.233 0.154 0.000,0.233 0.240 0.000,0.315 0.240 0.000,0.315 0.154 0.000] }} appearance Appearance{material USE PIN-01 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1] coord Coordinate { point [-0.233 0.043 0.000,-0.233 -0.043 0.000,-0.315 -0.043 0.000,-0.315 0.043 0.000] }} appearance Appearance{material USE PIN-01 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 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Coordinate { point [0.233 -0.043 0.000,0.236 -0.154 0.051,0.233 -0.154 0.000,0.236 -0.043 0.051] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,0,2,3,-1] coord Coordinate { point [-0.236 -0.315 0.051,-0.236 -0.240 0.051,-0.233 -0.240 0.000,-0.233 -0.311 0.000] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1] coord Coordinate { point [0.233 -0.240 0.000,0.233 -0.154 0.000,0.315 -0.154 0.000,0.315 -0.240 0.000] }} appearance Appearance{material USE PIN-01 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,0,3,1,-1] coord Coordinate { point [0.236 -0.315 0.051,-0.233 -0.311 0.000,0.233 -0.311 0.000,-0.236 -0.315 0.051] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,1,0,-1] coord Coordinate { point [0.233 -0.240 0.000,0.236 -0.315 0.051,0.233 -0.311 0.000,0.236 -0.240 0.051] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,0,2,3,-1,4,0,3,-1,5,4,6,-1,5,7,8,-1,5,6,9,-1,5,9,7,-1,5,0,4,-1] coord Coordinate { point [-0.225 0.303 0.217,-0.236 0.315 0.051,-0.236 0.240 0.051,-0.236 0.154 0.051,-0.236 0.043 0.051,-0.225 -0.303 0.217,-0.236 -0.043 0.051,-0.236 -0.240 0.051,-0.236 -0.315 0.051,-0.236 -0.154 0.051] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,0,2,3,-1] coord Coordinate { point [-0.236 0.240 0.051,-0.233 0.240 0.000,-0.315 0.240 0.000,-0.315 0.240 0.051] }} appearance Appearance{material USE PIN-01 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,1,3,2,-1] coord Coordinate { point [0.225 -0.303 0.217,0.225 0.303 0.217,-0.225 -0.303 0.217,-0.225 0.303 0.217] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,0,2,3,-1,4,0,3,-1,5,4,6,-1,5,7,8,-1,5,6,9,-1,5,9,7,-1,5,0,4,-1] coord Coordinate { point [0.225 -0.303 0.217,0.236 -0.315 0.051,0.236 -0.240 0.051,0.236 -0.154 0.051,0.236 -0.043 0.051,0.225 0.303 0.217,0.236 0.043 0.051,0.236 0.240 0.051,0.236 0.315 0.051,0.236 0.154 0.051] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1] coord Coordinate { point [0.315 0.240 0.000,0.233 0.240 0.000,0.236 0.240 0.051,0.315 0.240 0.051] }} appearance Appearance{material USE PIN-01 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1] coord Coordinate { point [-0.315 0.154 0.000,-0.233 0.154 0.000,-0.236 0.154 0.051,-0.315 0.154 0.051] }} appearance Appearance{material USE PIN-01 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,0,3,1,-1] coord Coordinate { point [-0.315 0.240 0.051,-0.315 0.154 0.000,-0.315 0.154 0.051,-0.315 0.240 0.000] }} appearance Appearance{material USE PIN-01 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,0,2,3,-1] coord Coordinate { point [-0.236 0.043 0.051,-0.233 0.043 0.000,-0.315 0.043 0.000,-0.315 0.043 0.051] }} appearance Appearance{material USE PIN-01 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,0,2,3,-1] coord Coordinate { point [0.236 0.154 0.051,0.233 0.154 0.000,0.315 0.154 0.000,0.315 0.154 0.051] }} appearance Appearance{material USE PIN-01 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,0,3,1,-1] coord Coordinate { point [0.315 0.154 0.051,0.315 0.240 0.000,0.315 0.240 0.051,0.315 0.154 0.000] }} appearance Appearance{material USE PIN-01 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1] coord Coordinate { point [-0.315 -0.043 0.000,-0.233 -0.043 0.000,-0.236 -0.043 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coord Coordinate { point [-0.315 -0.043 0.051,-0.236 -0.043 0.051,-0.236 0.043 0.051,-0.315 0.043 0.051] }} appearance Appearance{material USE PIN-01 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,0,2,3,-1] coord Coordinate { point [-0.315 -0.240 0.051,-0.236 -0.240 0.051,-0.236 -0.154 0.051,-0.315 -0.154 0.051] }} appearance Appearance{material USE PIN-01 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,0,2,3,-1] coord Coordinate { point [0.315 -0.154 0.051,0.236 -0.154 0.051,0.236 -0.240 0.051,0.315 -0.240 0.051] }} appearance Appearance{material USE PIN-01 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,0,2,3,-1] coord Coordinate { point [0.315 0.043 0.051,0.236 0.043 0.051,0.236 -0.043 0.051,0.315 -0.043 0.051] }} appearance Appearance{material USE PIN-01 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,0,2,3,-1] coord Coordinate { point [0.315 0.240 0.051,0.236 0.240 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