#VRML V2.0 utf8 #Exported from Wings 3D 1.0.1 DEF cube2_copy3 Transform { children [ Shape { appearance Appearance { material DEF pins Material { diffuseColor 0.8 0.8 0.8 emissiveColor 0.8 0.8 0.8 specularColor 0.8 0.8 0.8 ambientIntensity 0.8000000000000002 transparency 0.0 shininess 1.0 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.3134997681699678 0.07859956516336522 0.31700000000000006, 0.3984521159150161 0.07859956516336522 0.31700000000000006, 0.3984521159150161 -0.07860043483663481 0.31700000000000006, 0.3134997681699678 -0.07860043483663481 0.31700000000000006, 0.3134997681699678 0.07859956516336522 0.257, 0.3834521159150161 0.07859956516336522 0.257, 0.3834521159150161 -0.07860043483663481 0.257, 0.3134997681699678 -0.07860043483663481 0.257, 0.46045211591501617 0.07859956516336522 0.06000000000000005, 0.46045211591501617 -0.07860043483663481 0.06000000000000005, 0.46045211591501617 -0.07860043483663481 0.0, 0.46045211591501617 0.07859956516336522 0.0, 0.5314997681699679 0.07859956516336522 0.06000000000000005, 0.5314997681699679 -0.07860043483663481 0.06000000000000005, 0.5314997681699679 -0.07860043483663481 0.0, 0.5314997681699679 0.07859956516336522 0.0, 0.43045211591501614 0.07859956516336522 0.28900000000000003, 0.45045211591501616 0.07859956516336522 0.08800000000000008, 0.43045211591501614 -0.07860043483663481 0.28900000000000003, 0.45045211591501616 -0.07860043483663481 0.08800000000000008, 0.3954521159150161 -0.07860043483663481 0.229, 0.41545211591501613 -0.07860043483663481 0.028000000000000004, 0.3954521159150161 0.07859956516336522 0.229, 0.41545211591501613 0.07859956516336522 0.028000000000000004 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 18, 16, -1, 1, 16, 22, 5, -1, 2, 3, 7, 6, -1, 2, 6, 20, 18, -1, 4, 5, 6, 7, -1, 5, 22, 20, 6, -1, 8, 9, 13, 12, -1, 8, 11, 23, 17, -1, 8, 12, 15, 11, -1, 8, 17, 19, 9, -1, 9, 10, 14, 13, -1, 9, 19, 21, 10, -1, 10, 11, 15, 14, -1, 10, 21, 23, 11, -1, 12, 13, 14, 15, -1, 16, 17, 23, 22, -1, 16, 18, 19, 17, -1, 18, 20, 21, 19, -1, 20, 22, 23, 21, -1 ] normal Normal { vector [ -0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.2403693183679593 0.7300459723311553 0.6397307785861024, 0.24036931836795916 -0.7300459723311553 0.6397307785861024, -0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.5773502691896258 0.5773502691896258 -0.5773502691896258, -0.3527916436510928 0.7676517461975764 -0.5350222918063996, -0.35279164365109295 -0.7676517461975764 -0.5350222918063996, -0.5773502691896258 -0.5773502691896258 -0.5773502691896258, 0.364570886537423 0.7742479803623123 0.5173278782302361, 0.36457088653742303 -0.7742479803623123 0.5173278782302361, -0.19041011485395853 -0.7208382919471293 -0.6664354019888555, -0.19041011485395856 0.7208382919471293 -0.6664354019888555, 0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 -0.5773502691896258 0.5773502691896258, 0.5773502691896258 -0.5773502691896258 -0.5773502691896258, 0.5773502691896258 0.5773502691896258 -0.5773502691896258, 0.6054400937165016 0.7322732232719504 0.31179836336879957, 0.6873185152605003 0.7097362451227054 0.15449181512049232, 0.6054400937165014 -0.7322732232719505 0.3117983633687996, 0.6873185152605004 -0.7097362451227055 0.15449181512049234, -0.6807399907329816 -0.7112411714623288 -0.17529706510308266, -0.5669640485782813 -0.7443462317846691 -0.35284621982910336, -0.6807399907329814 0.7112411714623288 -0.17529706510308266, -0.5669640485782813 0.7443462317846691 -0.35284621982910336 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 18, 16, -1, 1, 16, 22, 5, -1, 2, 3, 7, 6, -1, 2, 6, 20, 18, -1, 4, 5, 6, 7, -1, 5, 22, 20, 6, -1, 8, 9, 13, 12, -1, 8, 11, 23, 17, -1, 8, 12, 15, 11, -1, 8, 17, 19, 9, -1, 9, 10, 14, 13, -1, 9, 19, 21, 10, -1, 10, 11, 15, 14, -1, 10, 21, 23, 11, -1, 12, 13, 14, 15, -1, 16, 17, 23, 22, -1, 16, 18, 19, 17, -1, 18, 20, 21, 19, -1, 20, 22, 23, 21, -1 ] } } ] } DEF cube2 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.3134997681699678 -0.07859976816996779 0.31700000000000006, -0.3984521159150162 -0.07859976816996779 0.31700000000000006, -0.3984521159150162 0.07860023183003224 0.31700000000000006, -0.3134997681699678 0.07860023183003224 0.31700000000000006, -0.3134997681699678 -0.07859976816996779 0.257, -0.3834521159150162 -0.07859976816996779 0.257, -0.3834521159150162 0.07860023183003224 0.257, -0.3134997681699678 0.07860023183003224 0.257, -0.46045211591501617 -0.07859976816996779 0.06000000000000005, -0.46045211591501617 0.07860023183003224 0.06000000000000005, -0.46045211591501617 0.07860023183003224 0.0, -0.46045211591501617 -0.07859976816996779 0.0, -0.5314997681699679 -0.07859976816996779 0.06000000000000005, -0.5314997681699679 0.07860023183003224 0.06000000000000005, -0.5314997681699679 0.07860023183003224 0.0, -0.5314997681699679 -0.07859976816996779 0.0, -0.43045211591501614 -0.07859976816996779 0.28900000000000003, -0.45045211591501616 -0.07859976816996779 0.08800000000000008, -0.43045211591501614 0.07860023183003224 0.28900000000000003, -0.45045211591501616 0.07860023183003224 0.08800000000000008, -0.3954521159150161 0.07860023183003224 0.229, -0.41545211591501613 0.07860023183003224 0.028000000000000004, -0.3954521159150161 -0.07859976816996779 0.229, -0.41545211591501613 -0.07859976816996779 0.028000000000000004 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 18, 16, -1, 1, 16, 22, 5, -1, 2, 3, 7, 6, -1, 2, 6, 20, 18, -1, 4, 5, 6, 7, -1, 5, 22, 20, 6, -1, 8, 9, 13, 12, -1, 8, 11, 23, 17, -1, 8, 12, 15, 11, -1, 8, 17, 19, 9, -1, 9, 10, 14, 13, -1, 9, 19, 21, 10, -1, 10, 11, 15, 14, -1, 10, 21, 23, 11, -1, 12, 13, 14, 15, -1, 16, 17, 23, 22, -1, 16, 18, 19, 17, -1, 18, 20, 21, 19, -1, 20, 22, 23, 21, -1 ] normal Normal { vector [ 0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.24036931836796 -0.7300459723311554 0.6397307785861018, -0.24036931836796005 0.7300459723311554 0.6397307785861018, 0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 -0.5773502691896258 -0.5773502691896258, 0.3527916436510938 -0.7676517461975767 -0.5350222918063983, 0.3527916436510937 0.7676517461975767 -0.5350222918063983, 0.5773502691896258 0.5773502691896258 -0.5773502691896258, -0.364570886537423 -0.7742479803623123 0.5173278782302361, -0.36457088653742314 0.7742479803623123 0.5173278782302361, 0.19041011485395845 0.7208382919471293 -0.6664354019888555, 0.19041011485395856 -0.7208382919471293 -0.6664354019888555, -0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.5773502691896258 0.5773502691896258 0.5773502691896258, -0.5773502691896258 0.5773502691896258 -0.5773502691896258, -0.5773502691896258 -0.5773502691896258 -0.5773502691896258, -0.6054400937165022 -0.7322732232719503 0.3117983633687988, -0.6873185152605003 -0.7097362451227054 0.15449181512049232, -0.6054400937165022 0.7322732232719502 0.3117983633687988, -0.6873185152605004 0.7097362451227053 0.1544918151204923, 0.680739990732982 0.7112411714623287 -0.1752970651030811, 0.5669640485782812 0.7443462317846692 -0.3528462198291034, 0.6807399907329821 -0.7112411714623287 -0.1752970651030811, 0.5669640485782813 -0.7443462317846691 -0.35284621982910336 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 18, 16, -1, 1, 16, 22, 5, -1, 2, 3, 7, 6, -1, 2, 6, 20, 18, -1, 4, 5, 6, 7, -1, 5, 22, 20, 6, -1, 8, 9, 13, 12, -1, 8, 11, 23, 17, -1, 8, 12, 15, 11, -1, 8, 17, 19, 9, -1, 9, 10, 14, 13, -1, 9, 19, 21, 10, -1, 10, 11, 15, 14, -1, 10, 21, 23, 11, -1, 12, 13, 14, 15, -1, 16, 17, 23, 22, -1, 16, 18, 19, 17, -1, 18, 20, 21, 19, -1, 20, 22, 23, 21, -1 ] } } ] } DEF cube1 Transform { children [ Shape { appearance Appearance { material DEF mold Material { diffuseColor 0.1 0.1 0.1 emissiveColor 0.1 0.1 0.1 specularColor 0.1 0.1 0.1 ambientIntensity 0.10000000000000002 transparency 0.0 shininess 1.0 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.35000000000000003 -0.266 0.31699999999999995, -0.35000000000000003 0.266 0.31699999999999995, 0.35000000000000003 0.266 0.31699999999999995, 0.35000000000000003 -0.266 0.31699999999999995, -0.2910000000000001 -0.23850000000000002 0.0, -0.2910000000000001 0.23850000000000002 0.0, 0.2910000000000001 0.23850000000000002 0.0, 0.2910000000000001 -0.23850000000000002 0.0, -0.2910000000000001 0.23850000000000002 0.43399999999999994, -0.2910000000000001 -0.23850000000000002 0.43399999999999994, 0.2910000000000001 -0.23850000000000002 0.43399999999999994, 0.2910000000000001 0.23850000000000002 0.43399999999999994, 0.191 -0.23850000000000002 0.43399999999999994, 0.191 0.23850000000000002 0.43399999999999994 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 12, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 13, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 6, 7, -1, 8, 9, 12, 13, -1 ] normal Normal { vector [ -0.6819796493155468 -0.716048305484491 0.14892475325557133, -0.6819796493155468 0.716048305484491 0.14892475325557109, 0.6819796493155468 0.716048305484491 0.14892475325557109, 0.6819796493155468 -0.716048305484491 0.14892475325557133, -0.5202889819976237 -0.5272436070302686 -0.6717987452039399, -0.5202889819976237 0.5272436070302686 -0.6717987452039399, 0.5202889819976237 0.5272436070302686 -0.6717987452039399, 0.5202889819976237 -0.5272436070302686 -0.6717987452039399, -0.4179447560477934 0.45566062011343444 0.7859361171049405, -0.4179447560477933 -0.4556606201134343 0.7859361171049407, 0.4179447560477933 -0.4556606201134343 0.7859361171049406, 0.4179447560477934 0.45566062011343444 0.7859361171049405, 0.0 -0.40025569488067814 0.9164035021297036, 0.0 0.40025569488067825 0.9164035021297036 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 12, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 13, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 6, 7, -1, 8, 9, 12, 13, -1 ] } }, Shape { appearance Appearance { material DEF mark Material { diffuseColor 1.0 1.0 1.0 emissiveColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0 ambientIntensity 1.0 transparency 0.0 shininess 1.0 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.2910000000000001 -0.23850000000000002 0.43399999999999994, 0.2910000000000001 0.23850000000000002 0.43399999999999994, 0.191 -0.23850000000000002 0.43399999999999994, 0.191 0.23850000000000002 0.43399999999999994 ] } coordIndex [ 0, 1, 3, 2, -1 ] normal Normal { vector [ 0.4179447560477933 -0.4556606201134343 0.7859361171049406, 0.4179447560477934 0.45566062011343444 0.7859361171049405, 0.0 -0.40025569488067814 0.9164035021297036, 0.0 0.40025569488067825 0.9164035021297036 ] } normalIndex [ 0, 1, 3, 2, -1 ] } } ] }