#VRML V2.0 utf8 #Exported from Wings 3D 0.98.34 DEF cylinder8 Transform { children [ Shape { appearance Appearance { material DEF color_211_211_146 Material { diffuseColor 0.826667 0.826667 0.573156 emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0 specularColor 1.00000 1.00000 1.00000 ambientIntensity 1.00000 transparency 0.00000e+0 shininess 1.00000 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 1.11887 1.10638 -0.364698, 1.10684 1.10638 -0.304234, 1.07259 1.10638 -0.252975, 1.02134 1.10638 -0.218725, 0.960872 1.10638 -0.206698, 0.900408 1.10638 -0.218725, 0.849149 1.10638 -0.252975, 0.814899 1.10638 -0.304234, 0.802872 1.10638 -0.364698, 0.814899 1.10638 -0.425162, 0.849149 1.10638 -0.476421, 0.900408 1.10638 -0.510671, 0.960872 1.10638 -0.522698, 1.02134 1.10638 -0.510671, 1.07259 1.10638 -0.476421, 1.10684 1.10638 -0.425162, 1.11887 1.07099 -0.364698, 1.10684 1.07099 -0.304234, 1.07259 1.07099 -0.252975, 1.02134 1.07099 -0.218725, 0.960872 1.07099 -0.206698, 0.900408 1.07099 -0.218725, 0.849149 1.07099 -0.252975, 0.814899 1.07099 -0.304234, 0.802872 1.07099 -0.364698, 0.814899 1.07099 -0.425162, 0.849149 1.07099 -0.476421, 0.900408 1.07099 -0.510671, 0.960872 1.07099 -0.522698, 1.02134 1.07099 -0.510671, 1.07259 1.07099 -0.476421, 1.10684 1.07099 -0.425162 ] } coordIndex [ 0, 1, 17, 16, -1, 0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, -1, 0, 16, 31, 15, -1, 1, 2, 18, 17, -1, 2, 3, 19, 18, -1, 3, 4, 20, 19, -1, 4, 5, 21, 20, -1, 5, 6, 22, 21, -1, 6, 7, 23, 22, -1, 7, 8, 24, 23, -1, 8, 9, 25, 24, -1, 9, 10, 26, 25, -1, 10, 11, 27, 26, -1, 11, 12, 28, 27, -1, 12, 13, 29, 28, -1, 13, 14, 30, 29, -1, 14, 15, 31, 30, -1, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.890909 0.454182 2.26909e-16, 0.823093 0.454182 0.340936, 0.629968 0.454182 0.629968, 0.340936 0.454182 0.823093, 2.89940e-16 0.454182 0.890909, -0.340936 0.454182 0.823093, -0.629968 0.454182 0.629968, -0.823093 0.454182 0.340936, -0.890909 0.454182 2.26909e-16, -0.823093 0.454182 -0.340936, -0.629968 0.454182 -0.629968, -0.340936 0.454182 -0.823093, 0.00000e+0 0.454182 -0.890909, 0.340936 0.454182 -0.823093, 0.629968 0.454182 -0.629968, 0.823093 0.454182 -0.340936, 0.890909 -0.454182 3.27758e-16, 0.823093 -0.454182 0.340936, 0.629968 -0.454182 0.629968, 0.340936 -0.454182 0.823093, 2.89940e-16 -0.454182 0.890909, -0.340936 -0.454182 0.823093, -0.629968 -0.454182 0.629968, -0.823093 -0.454182 0.340936, -0.890909 -0.454182 3.27758e-16, -0.823093 -0.454182 -0.340936, -0.629968 -0.454182 -0.629968, -0.340936 -0.454182 -0.823093, 0.00000e+0 -0.454182 -0.890909, 0.340936 -0.454182 -0.823093, 0.629968 -0.454182 -0.629968, 0.823093 -0.454182 -0.340936 ] } normalIndex [ 0, 1, 17, 16, -1, 0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, -1, 0, 16, 31, 15, -1, 1, 2, 18, 17, -1, 2, 3, 19, 18, -1, 3, 4, 20, 19, -1, 4, 5, 21, 20, -1, 5, 6, 22, 21, -1, 6, 7, 23, 22, -1, 7, 8, 24, 23, -1, 8, 9, 25, 24, -1, 9, 10, 26, 25, -1, 10, 11, 27, 26, -1, 11, 12, 28, 27, -1, 12, 13, 29, 28, -1, 13, 14, 30, 29, -1, 14, 15, 31, 30, -1, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ] } } ] } DEF cube3_copy7 Transform { children [ Shape { appearance Appearance { material DEF color_209_193_193 Material { diffuseColor 0.820000 0.754023 0.754023 emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0 specularColor 1.00000 1.00000 1.00000 ambientIntensity 1.00000 transparency 0.00000e+0 shininess 1.00000 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.200000 -2.22222e-7 -1.37644, 0.200000 0.200000 -1.37644, -0.200000 0.200000 -1.37644, -0.200000 -2.22222e-7 -1.37644, 0.200000 0.592809 -0.507053, 0.200000 0.792809 -0.598355, -0.200000 0.792809 -0.598355, -0.200000 0.592809 -0.507053, -0.200000 -2.22222e-7 -1.07644, -0.200000 0.200000 -1.16774, 0.200000 0.200000 -1.16774, 0.200000 -2.22222e-7 -1.07644 ] } coordIndex [ 0, 1, 10, 11, -1, 0, 3, 2, 1, -1, 0, 11, 8, 3, -1, 1, 2, 9, 10, -1, 2, 3, 8, 9, -1, 4, 5, 6, 7, -1, 4, 7, 8, 11, -1, 4, 11, 10, 5, -1, 5, 10, 9, 6, -1, 6, 9, 8, 7, -1 ] normal Normal { vector [ 0.577350 -0.577350 -0.577350, 0.577350 0.577350 -0.577350, -0.577350 0.577350 -0.577350, -0.577350 -0.577350 -0.577350, 0.517308 -0.143520 0.843679, 0.664722 0.736511 0.125289, -0.664722 0.736511 0.125289, -0.517308 -0.143520 0.843679, -0.735939 -0.622869 0.265383, -0.735939 0.622869 -0.265383, 0.735939 0.622869 -0.265383, 0.735939 -0.622869 0.265383 ] } normalIndex [ 0, 1, 10, 11, -1, 0, 3, 2, 1, -1, 0, 11, 8, 3, -1, 1, 2, 9, 10, -1, 2, 3, 8, 9, -1, 4, 5, 6, 7, -1, 4, 7, 8, 11, -1, 4, 11, 10, 5, -1, 5, 10, 9, 6, -1, 6, 9, 8, 7, -1 ] } } ] } DEF cube3_copy6 Transform { children [ Shape { appearance Appearance { material USE color_209_193_193 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 1.15000 -2.22222e-7 -1.37644, 1.15000 0.200000 -1.37644, 0.750000 0.200000 -1.37644, 0.750000 -2.22222e-7 -1.37644, 1.15000 0.592809 -0.507053, 1.15000 0.792809 -0.598355, 0.750000 0.792809 -0.598355, 0.750000 0.592809 -0.507053, 0.750000 -2.22222e-7 -1.07644, 0.750000 0.200000 -1.16774, 1.15000 0.200000 -1.16774, 1.15000 -2.22222e-7 -1.07644 ] } coordIndex [ 0, 1, 10, 11, -1, 0, 3, 2, 1, -1, 0, 11, 8, 3, -1, 1, 2, 9, 10, -1, 2, 3, 8, 9, -1, 4, 5, 6, 7, -1, 4, 7, 8, 11, -1, 4, 11, 10, 5, -1, 5, 10, 9, 6, -1, 6, 9, 8, 7, -1 ] normal Normal { vector [ 0.577350 -0.577350 -0.577350, 0.577350 0.577350 -0.577350, -0.577350 0.577350 -0.577350, -0.577350 -0.577350 -0.577350, 0.517308 -0.143520 0.843679, 0.664722 0.736511 0.125289, -0.664722 0.736511 0.125289, -0.517308 -0.143520 0.843679, -0.735939 -0.622869 0.265383, -0.735939 0.622869 -0.265383, 0.735939 0.622869 -0.265383, 0.735939 -0.622869 0.265383 ] } normalIndex [ 0, 1, 10, 11, -1, 0, 3, 2, 1, -1, 0, 11, 8, 3, -1, 1, 2, 9, 10, -1, 2, 3, 8, 9, -1, 4, 5, 6, 7, -1, 4, 7, 8, 11, -1, 4, 11, 10, 5, -1, 5, 10, 9, 6, -1, 6, 9, 8, 7, -1 ] } } ] } DEF cube3_copy5 Transform { children [ Shape { appearance Appearance { material USE color_209_193_193 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.750000 -2.22222e-7 -1.37644, -0.750000 0.200000 -1.37644, -1.15000 0.200000 -1.37644, -1.15000 -2.22222e-7 -1.37644, -0.750000 0.592809 -0.507053, -0.750000 0.792809 -0.598355, -1.15000 0.792809 -0.598355, -1.15000 0.592809 -0.507053, -1.15000 -2.22222e-7 -1.07644, -1.15000 0.200000 -1.16774, -0.750000 0.200000 -1.16774, -0.750000 -2.22222e-7 -1.07644 ] } coordIndex [ 0, 1, 10, 11, -1, 0, 3, 2, 1, -1, 0, 11, 8, 3, -1, 1, 2, 9, 10, -1, 2, 3, 8, 9, -1, 4, 5, 6, 7, -1, 4, 7, 8, 11, -1, 4, 11, 10, 5, -1, 5, 10, 9, 6, -1, 6, 9, 8, 7, -1 ] normal Normal { vector [ 0.577350 -0.577350 -0.577350, 0.577350 0.577350 -0.577350, -0.577350 0.577350 -0.577350, -0.577350 -0.577350 -0.577350, 0.517308 -0.143520 0.843679, 0.664722 0.736511 0.125289, -0.664722 0.736511 0.125289, -0.517308 -0.143520 0.843679, -0.735939 -0.622869 0.265383, -0.735939 0.622869 -0.265383, 0.735939 0.622869 -0.265383, 0.735939 -0.622869 0.265383 ] } normalIndex [ 0, 1, 10, 11, -1, 0, 3, 2, 1, -1, 0, 11, 8, 3, -1, 1, 2, 9, 10, -1, 2, 3, 8, 9, -1, 4, 5, 6, 7, -1, 4, 7, 8, 11, -1, 4, 11, 10, 5, -1, 5, 10, 9, 6, -1, 6, 9, 8, 7, -1 ] } } ] } DEF cube3_copy4 Transform { children [ Shape { appearance Appearance { material USE color_209_193_193 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -1.15000 -2.22222e-7 1.37650, -1.15000 0.200000 1.37650, -0.750000 0.200000 1.37650, -0.750000 -2.22222e-7 1.37650, -1.15000 0.592809 0.507110, -1.15000 0.792809 0.598411, -0.750000 0.792809 0.598411, -0.750000 0.592809 0.507110, -0.750000 -2.22222e-7 1.07650, -0.750000 0.200000 1.16780, -1.15000 0.200000 1.16780, -1.15000 -2.22222e-7 1.07650 ] } coordIndex [ 0, 1, 10, 11, -1, 0, 3, 2, 1, -1, 0, 11, 8, 3, -1, 1, 2, 9, 10, -1, 2, 3, 8, 9, -1, 4, 5, 6, 7, -1, 4, 7, 8, 11, -1, 4, 11, 10, 5, -1, 5, 10, 9, 6, -1, 6, 9, 8, 7, -1 ] normal Normal { vector [ -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.517308 -0.143520 -0.843679, -0.664722 0.736511 -0.125289, 0.664722 0.736511 -0.125289, 0.517308 -0.143520 -0.843679, 0.735939 -0.622869 -0.265383, 0.735939 0.622869 0.265383, -0.735939 0.622869 0.265383, -0.735939 -0.622869 -0.265383 ] } normalIndex [ 0, 1, 10, 11, -1, 0, 3, 2, 1, -1, 0, 11, 8, 3, -1, 1, 2, 9, 10, -1, 2, 3, 8, 9, -1, 4, 5, 6, 7, -1, 4, 7, 8, 11, -1, 4, 11, 10, 5, -1, 5, 10, 9, 6, -1, 6, 9, 8, 7, -1 ] } } ] } DEF cube3_copy3 Transform { children [ Shape { appearance Appearance { material USE color_209_193_193 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.750000 -2.22222e-7 1.37650, 0.750000 0.200000 1.37650, 1.15000 0.200000 1.37650, 1.15000 -2.22222e-7 1.37650, 0.750000 0.592809 0.507110, 0.750000 0.792809 0.598411, 1.15000 0.792809 0.598411, 1.15000 0.592809 0.507110, 1.15000 -2.22222e-7 1.07650, 1.15000 0.200000 1.16780, 0.750000 0.200000 1.16780, 0.750000 -2.22222e-7 1.07650 ] } coordIndex [ 0, 1, 10, 11, -1, 0, 3, 2, 1, -1, 0, 11, 8, 3, -1, 1, 2, 9, 10, -1, 2, 3, 8, 9, -1, 4, 5, 6, 7, -1, 4, 7, 8, 11, -1, 4, 11, 10, 5, -1, 5, 10, 9, 6, -1, 6, 9, 8, 7, -1 ] normal Normal { vector [ -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.517308 -0.143520 -0.843679, -0.664722 0.736511 -0.125289, 0.664722 0.736511 -0.125289, 0.517308 -0.143520 -0.843679, 0.735939 -0.622869 -0.265383, 0.735939 0.622869 0.265383, -0.735939 0.622869 0.265383, -0.735939 -0.622869 -0.265383 ] } normalIndex [ 0, 1, 10, 11, -1, 0, 3, 2, 1, -1, 0, 11, 8, 3, -1, 1, 2, 9, 10, -1, 2, 3, 8, 9, -1, 4, 5, 6, 7, -1, 4, 7, 8, 11, -1, 4, 11, 10, 5, -1, 5, 10, 9, 6, -1, 6, 9, 8, 7, -1 ] } } ] } DEF cube3 Transform { children [ Shape { appearance Appearance { material USE color_209_193_193 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.200000 -2.22222e-7 1.37650, -0.200000 0.200000 1.37650, 0.200000 0.200000 1.37650, 0.200000 -2.22222e-7 1.37650, -0.200000 0.592809 0.507110, -0.200000 0.792809 0.598411, 0.200000 0.792809 0.598411, 0.200000 0.592809 0.507110, 0.200000 -2.22222e-7 1.07650, 0.200000 0.200000 1.16780, -0.200000 0.200000 1.16780, -0.200000 -2.22222e-7 1.07650 ] } coordIndex [ 0, 1, 10, 11, -1, 0, 3, 2, 1, -1, 0, 11, 8, 3, -1, 1, 2, 9, 10, -1, 2, 3, 8, 9, -1, 4, 5, 6, 7, -1, 4, 7, 8, 11, -1, 4, 11, 10, 5, -1, 5, 10, 9, 6, -1, 6, 9, 8, 7, -1 ] normal Normal { vector [ -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.517308 -0.143520 -0.843679, -0.664722 0.736511 -0.125289, 0.664722 0.736511 -0.125289, 0.517308 -0.143520 -0.843679, 0.735939 -0.622869 -0.265383, 0.735939 0.622869 0.265383, -0.735939 0.622869 0.265383, -0.735939 -0.622869 -0.265383 ] } normalIndex [ 0, 1, 10, 11, -1, 0, 3, 2, 1, -1, 0, 11, 8, 3, -1, 1, 2, 9, 10, -1, 2, 3, 8, 9, -1, 4, 5, 6, 7, -1, 4, 7, 8, 11, -1, 4, 11, 10, 5, -1, 5, 10, 9, 6, -1, 6, 9, 8, 7, -1 ] } } ] } DEF cube1 Transform { children [ Shape { appearance Appearance { material DEF color_035_032_032 Material { diffuseColor 0.140000 0.128736 0.128736 emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0 specularColor 1.00000 1.00000 1.00000 ambientIntensity 1.00000 transparency 0.00000e+0 shininess 1.00000 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -1.37750 7.49998e-2 0.754587, -1.37750 1.10000 0.754587, 1.37750 1.10000 0.754587, 1.37750 7.49998e-2 0.754587, -1.37750 7.49998e-2 -0.754587, -1.37750 1.10000 -0.754587, 1.37750 1.10000 -0.754587, 1.37750 7.49998e-2 -0.754587, 1.45000 0.660000 0.804587, 1.45000 0.660000 -0.804587, -1.45000 0.660000 0.804587, -1.45000 0.660000 -0.804587 ] } coordIndex [ 0, 3, 8, 10, -1, 0, 4, 7, 3, -1, 0, 10, 11, 4, -1, 1, 2, 6, 5, -1, 1, 5, 11, 10, -1, 1, 10, 8, 2, -1, 2, 8, 9, 6, -1, 3, 7, 9, 8, -1, 4, 11, 9, 7, -1, 5, 6, 9, 11, -1 ] normal Normal { vector [ -0.535285 -0.651652 0.537420, -0.520925 0.673394 0.524573, 0.520925 0.673394 0.524573, 0.535285 -0.651652 0.537420, -0.535285 -0.651652 -0.537420, -0.520925 0.673394 -0.524573, 0.520925 0.673394 -0.524573, 0.535285 -0.651652 -0.537420, 0.704965 2.39867e-2 0.708837, 0.704965 2.39867e-2 -0.708837, -0.704965 2.39867e-2 0.708837, -0.704965 2.39867e-2 -0.708837 ] } normalIndex [ 0, 3, 8, 10, -1, 0, 4, 7, 3, -1, 0, 10, 11, 4, -1, 1, 2, 6, 5, -1, 1, 5, 11, 10, -1, 1, 10, 8, 2, -1, 2, 8, 9, 6, -1, 3, 7, 9, 8, -1, 4, 11, 9, 7, -1, 5, 6, 9, 11, -1 ] } } ] }