#VRML V2.0 utf8 #Exported from Wings 3D 0.98.34 DEF cube4_copy14 Transform { children [ Shape { appearance Appearance { material DEF couleur_247_208_012 Material { diffuseColor 0.966667 0.813061 4.80000e-2 emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0 specularColor 1.00000 1.00000 1.00000 ambientIntensity 1.00000 transparency 0.00000e+0 shininess 1.00000 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 10.4100 0.380000 6.87531, 10.4100 -0.380000 6.87531, 3.28000 -0.380000 7.38531, 3.28000 0.380000 7.38531, 3.28000 0.380000 6.87531, 3.28000 -0.380000 6.87531, 10.4100 -0.380000 7.08531, 10.1100 -0.380000 7.38531, 10.4100 0.380000 7.08531, 10.1100 0.380000 7.38531 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 4, 3, 9, 8, -1, 0, 8, 6, 1, -1, 1, 6, 7, 2, 5, -1, 2, 3, 4, 5, -1, 2, 7, 9, 3, -1, 6, 8, 9, 7, -1 ] normal Normal { vector [ 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, -0.577350 0.577350 -0.577350, -0.577350 -0.577350 -0.577350, 0.812520 -0.475963 0.336557, 0.336557 -0.475963 0.812520, 0.812520 0.475963 0.336557, 0.336557 0.475963 0.812520 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 4, 3, 9, 8, -1, 0, 8, 6, 1, -1, 1, 6, 7, 2, 5, -1, 2, 3, 4, 5, -1, 2, 7, 9, 3, -1, 6, 8, 9, 7, -1 ] } } ] } DEF cube4_copy13 Transform { children [ Shape { appearance Appearance { material USE couleur_247_208_012 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 9.90500 -0.380000 6.94000, 9.90500 0.380000 6.94000, 10.4150 0.380000 6.94000, 10.4150 -0.380000 6.94000, 9.90500 -0.380000 -2.60000, 9.90500 0.380000 -2.60000, 10.4150 0.380000 -2.60000, 10.4150 -0.380000 -2.60000 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] normal Normal { vector [ -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] } } ] } DEF cube4_copy12 Transform { children [ Shape { appearance Appearance { material USE couleur_247_208_012 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 7.87000 0.380000 4.33531, 7.87000 -0.380000 4.33531, 3.28000 -0.380000 4.84531, 3.28000 0.380000 4.84531, 3.28000 0.380000 4.33531, 3.28000 -0.380000 4.33531, 7.87000 -0.380000 4.54531, 7.57000 -0.380000 4.84531, 7.87000 0.380000 4.54531, 7.57000 0.380000 4.84531 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 4, 3, 9, 8, -1, 0, 8, 6, 1, -1, 1, 6, 7, 2, 5, -1, 2, 3, 4, 5, -1, 2, 7, 9, 3, -1, 6, 8, 9, 7, -1 ] normal Normal { vector [ 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, -0.577350 0.577350 -0.577350, -0.577350 -0.577350 -0.577350, 0.812520 -0.475963 0.336557, 0.336557 -0.475963 0.812520, 0.812520 0.475963 0.336557, 0.336557 0.475963 0.812520 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 4, 3, 9, 8, -1, 0, 8, 6, 1, -1, 1, 6, 7, 2, 5, -1, 2, 3, 4, 5, -1, 2, 7, 9, 3, -1, 6, 8, 9, 7, -1 ] } } ] } DEF cube4_copy11 Transform { children [ Shape { appearance Appearance { material USE couleur_247_208_012 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 7.36500 -0.380000 4.40000, 7.36500 0.380000 4.40000, 7.87500 0.380000 4.40000, 7.87500 -0.380000 4.40000, 7.36500 -0.380000 -2.60000, 7.36500 0.380000 -2.60000, 7.87500 0.380000 -2.60000, 7.87500 -0.380000 -2.60000 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] normal Normal { vector [ -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] } } ] } DEF cube4_copy10 Transform { children [ Shape { appearance Appearance { material USE couleur_247_208_012 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 5.33000 0.380000 1.79531, 5.33000 -0.380000 1.79531, 3.28000 -0.380000 2.30531, 3.28000 0.380000 2.30531, 3.28000 0.380000 1.79531, 3.28000 -0.380000 1.79531, 5.33000 -0.380000 2.00531, 5.03000 -0.380000 2.30531, 5.33000 0.380000 2.00531, 5.03000 0.380000 2.30531 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 4, 3, 9, 8, -1, 0, 8, 6, 1, -1, 1, 6, 7, 2, 5, -1, 2, 3, 4, 5, -1, 2, 7, 9, 3, -1, 6, 8, 9, 7, -1 ] normal Normal { vector [ 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, -0.577350 0.577350 -0.577350, -0.577350 -0.577350 -0.577350, 0.812520 -0.475963 0.336557, 0.336557 -0.475963 0.812520, 0.812520 0.475963 0.336557, 0.336557 0.475963 0.812520 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 4, 3, 9, 8, -1, 0, 8, 6, 1, -1, 1, 6, 7, 2, 5, -1, 2, 3, 4, 5, -1, 2, 7, 9, 3, -1, 6, 8, 9, 7, -1 ] } } ] } DEF cube4_copy7 Transform { children [ Shape { appearance Appearance { material USE couleur_247_208_012 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 4.82500 -0.380000 1.86000, 4.82500 0.380000 1.86000, 5.33500 0.380000 1.86000, 5.33500 -0.380000 1.86000, 4.82500 -0.380000 -2.60000, 4.82500 0.380000 -2.60000, 5.33500 0.380000 -2.60000, 5.33500 -0.380000 -2.60000 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] normal Normal { vector [ -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] } } ] } DEF cube1_copy6 Transform { children [ Shape { appearance Appearance { material DEF couleur_208_192_192 Material { diffuseColor 0.813333 0.753266 0.750400 emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0 specularColor 1.00000 1.00000 1.00000 ambientIntensity 1.00000 transparency 0.00000e+0 shininess 1.00000 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -4.50000 -2.48800 8.77000, -4.50000 2.48800 8.77000, -4.00000 2.48800 8.77000, -4.00000 -2.48800 8.77000, -4.50000 -2.48800 -7.63278e-17, -4.50000 2.48800 -7.63278e-17, -4.00000 2.48800 -7.63278e-17, -4.00000 -2.48800 -7.63278e-17 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] normal Normal { vector [ -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] } } ] } DEF cube4_copy5 Transform { children [ Shape { appearance Appearance { material USE couleur_208_192_192 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.159076 -0.380000 0.680000, -0.159076 0.380000 0.680000, -0.159076 0.380000 2.22045e-16, -0.159076 -0.380000 2.22045e-16, -4.15908 -0.380000 0.680000, -4.15908 0.380000 0.680000, -4.15908 0.380000 2.22045e-16, -4.15908 -0.380000 2.22045e-16 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] normal Normal { vector [ 0.577350 -0.577350 0.577350, 0.577350 0.577350 0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, -0.577350 0.577350 -0.577350, -0.577350 -0.577350 -0.577350 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] } } ] } DEF cube4 Transform { children [ Shape { appearance Appearance { material USE couleur_208_192_192 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.190000 -0.380000 0.700000, -0.190000 0.380000 0.700000, 0.190000 0.380000 0.700000, 0.190000 -0.380000 0.700000, -0.190000 -0.380000 -2.60000, -0.190000 0.380000 -2.60000, 0.190000 0.380000 -2.60000, 0.190000 -0.380000 -2.60000 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] normal Normal { vector [ -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] } } ] } DEF cylinder2_copy3 Transform { children [ Shape { appearance Appearance { material USE couleur_208_192_192 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -8.81971 0.768712 4.45871, -8.91368 0.710197 4.73747, -8.99335 0.543561 4.97379, -9.04658 0.294173 5.13170, -9.06528 -4.57780e-17 5.18715, -9.04658 -0.294173 5.13170, -8.99335 -0.543561 4.97379, -8.91368 -0.710197 4.73747, -8.81971 -0.768712 4.45871, -8.72573 -0.710197 4.17995, -8.64606 -0.543561 3.94363, -8.59283 -0.294173 3.78573, -8.57414 -2.34052e-16 3.73028, -8.59283 0.294173 3.78573, -8.64606 0.543561 3.94363, -8.72573 0.710197 4.17995, -12.3353 1.36478 3.27354, -12.5021 1.26090 3.76845, -12.6436 0.965048 4.18802, -12.7381 0.522280 4.46836, -12.7713 2.14237e-16 4.56681, -12.7381 -0.522280 4.46836, -12.6436 -0.965048 4.18802, -12.5021 -1.26090 3.76845, -12.3353 -1.36478 3.27354, -12.1685 -1.26090 2.77862, -12.0270 -0.965048 2.35905, -11.9325 -0.522280 2.07871, -11.8993 -1.20028e-16 1.98026, -11.9325 0.522280 2.07871, -12.0270 0.965048 2.35905, -12.1685 1.26090 2.77862, -13.1262 0.663120 3.29678, -13.0384 0.717756 3.03650, -12.9507 0.663120 2.77622, -12.8763 0.507530 2.55556, -12.8266 0.274673 2.40812, -12.8091 -9.72228e-17 2.35635, -12.8266 -0.274673 2.40812, -12.8763 -0.507530 2.55556, -12.9507 -0.663120 2.77622, -13.0384 -0.717756 3.03650, -13.1262 -0.663120 3.29678, -13.2006 -0.507530 3.51743, -13.2503 -0.274673 3.66487, -13.2677 2.66240e-16 3.71664, -13.2503 0.274673 3.66487, -13.2006 0.507530 3.51743 ] } coordIndex [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, -1, 0, 15, 31, 16, -1, 0, 16, 17, 1, -1, 1, 17, 18, 2, -1, 2, 18, 19, 3, -1, 3, 19, 20, 4, -1, 4, 20, 21, 5, -1, 5, 21, 22, 6, -1, 6, 22, 23, 7, -1, 7, 23, 24, 8, -1, 8, 24, 25, 9, -1, 9, 25, 26, 10, -1, 10, 26, 27, 11, -1, 11, 27, 28, 12, -1, 12, 28, 29, 13, -1, 13, 29, 30, 14, -1, 14, 30, 31, 15, -1, 16, 31, 34, 33, -1, 16, 33, 32, 17, -1, 17, 32, 47, 18, -1, 18, 47, 46, 19, -1, 19, 46, 45, 20, -1, 20, 45, 44, 21, -1, 21, 44, 43, 22, -1, 22, 43, 42, 23, -1, 23, 42, 41, 24, -1, 24, 41, 40, 25, -1, 25, 40, 39, 26, -1, 26, 39, 38, 27, -1, 27, 38, 37, 28, -1, 28, 37, 36, 29, -1, 29, 36, 35, 30, -1, 30, 35, 34, 31, -1, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, -1 ] normal Normal { vector [ 0.531102 0.828175 0.179045, 0.429857 0.765134 0.479367, 0.344026 0.585608 0.733968, 0.286676 0.316929 0.904087, 0.266537 3.55890e-17 0.963825, 0.286676 -0.316929 0.904087, 0.344026 -0.585608 0.733968, 0.429857 -0.765134 0.479367, 0.531102 -0.828175 0.179045, 0.632347 -0.765134 -0.121277, 0.718178 -0.585608 -0.375878, 0.775528 -0.316929 -0.545997, 0.795667 -2.37260e-17 -0.605734, 0.775528 0.316929 -0.545997, 0.718178 0.585608 -0.375878, 0.632347 0.765134 -0.121277, -0.262550 0.960850 -8.85109e-2, -0.380014 0.887710 0.259923, -0.479596 0.679424 0.555312, -0.546134 0.367701 0.752684, -0.569499 -1.55577e-17 0.821992, -0.546134 -0.367701 0.752684, -0.479596 -0.679424 0.555312, -0.380014 -0.887710 0.259923, -0.262550 -0.960850 -8.85109e-2, -0.145086 -0.887710 -0.436945, -4.55044e-2 -0.679424 -0.732334, 2.10338e-2 -0.367701 -0.929706, 4.43989e-2 -3.88942e-17 -0.999014, 2.10338e-2 0.367701 -0.929706, -4.55044e-2 0.679424 -0.732334, -0.145086 0.887710 -0.436945, -0.861668 0.502504 -7.08321e-2, -0.795175 0.543907 -0.268070, -0.728683 0.502504 -0.465307, -0.672313 0.384600 -0.632517, -0.634648 0.208144 -0.744243, -0.621421 -3.34187e-16 -0.783476, -0.634648 -0.208144 -0.744243, -0.672313 -0.384600 -0.632517, -0.728683 -0.502504 -0.465307, -0.795175 -0.543907 -0.268070, -0.861668 -0.502504 -7.08321e-2, -0.918038 -0.384600 9.63779e-2, -0.955703 -0.208144 0.208104, -0.968930 -3.54440e-16 0.247337, -0.955703 0.208144 0.208104, -0.918038 0.384600 9.63779e-2 ] } normalIndex [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, -1, 0, 15, 31, 16, -1, 0, 16, 17, 1, -1, 1, 17, 18, 2, -1, 2, 18, 19, 3, -1, 3, 19, 20, 4, -1, 4, 20, 21, 5, -1, 5, 21, 22, 6, -1, 6, 22, 23, 7, -1, 7, 23, 24, 8, -1, 8, 24, 25, 9, -1, 9, 25, 26, 10, -1, 10, 26, 27, 11, -1, 11, 27, 28, 12, -1, 12, 28, 29, 13, -1, 13, 29, 30, 14, -1, 14, 30, 31, 15, -1, 16, 31, 34, 33, -1, 16, 33, 32, 17, -1, 17, 32, 47, 18, -1, 18, 47, 46, 19, -1, 19, 46, 45, 20, -1, 20, 45, 44, 21, -1, 21, 44, 43, 22, -1, 22, 43, 42, 23, -1, 23, 42, 41, 24, -1, 24, 41, 40, 25, -1, 25, 40, 39, 26, -1, 26, 39, 38, 27, -1, 27, 38, 37, 28, -1, 28, 37, 36, 29, -1, 29, 36, 35, 30, -1, 30, 35, 34, 31, -1, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, -1 ] } } ] } DEF cylinder2 Transform { children [ Shape { appearance Appearance { material DEF couleur_215_018_012 Material { diffuseColor 0.840000 7.33333e-2 4.80000e-2 emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0 specularColor 1.00000 1.00000 1.00000 ambientIntensity 1.00000 transparency 0.00000e+0 shininess 1.00000 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -9.11000 2.00000 4.70000, -9.11000 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