#VRML V2.0 utf8 #Exported from Wings 3D 1.5.3 DEF Cube2_copy9 Transform { children [ Shape { appearance Appearance { material DEF default Material { diffuseColor 0.7898538076923077 0.8133333333333334 0.6940444444444445 emissiveColor 0.0 0.0 0.0 specularColor 0.0 0.0 0.0 ambientIntensity 0.765743861823362 transparency 0.0 shininess 0.0 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.843 -0.032 -0.31902848000000233, 0.843 -0.032 0.6790284800000023, 0.843 0.032 -0.31902848000000233, 0.843 0.032 0.6790284800000023, 0.907 -0.032 -0.31902848000000233, 0.907 -0.032 0.6790284800000023, 0.907 0.032 -0.31902848000000233, 0.907 0.032 0.6790284800000023, 0.8639715200000007 -0.011028479999999403 -0.34, 0.8639715200000007 0.011028479999999403 -0.34, 0.8860284799999993 0.011028479999999403 -0.34, 0.8860284799999993 -0.011028479999999403 -0.34, 0.8639715200000007 0.011028479999999403 0.7, 0.8639715200000007 -0.011028479999999403 0.7, 0.8860284799999993 -0.011028479999999403 0.7, 0.8860284799999993 0.011028479999999403 0.7 ] } coordIndex [ 0, 1, 3, 2, -1, 0, 2, 9, 8, -1, 0, 4, 5, 1, -1, 0, 8, 11, 4, -1, 1, 5, 14, 13, -1, 1, 13, 12, 3, -1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6101314768987892 -0.6101314768987898 -0.505449465124461, -0.6101314768987892 -0.6101314768987898 0.505449465124461, -0.6101314768987892 0.6101314768987898 -0.505449465124461, -0.6101314768987892 0.6101314768987898 0.505449465124461, 0.6101314768987892 -0.6101314768987898 -0.505449465124461, 0.6101314768987892 -0.6101314768987898 0.505449465124461, 0.6101314768987892 0.6101314768987898 -0.505449465124461, 0.6101314768987892 0.6101314768987898 0.505449465124461, -0.27059805007307247 -0.270598050073073 -0.923879532511302, -0.27059805007307247 0.270598050073073 -0.923879532511302, 0.27059805007307247 0.270598050073073 -0.923879532511302, 0.27059805007307247 -0.270598050073073 -0.923879532511302, -0.27059805007307247 0.270598050073073 0.923879532511302, -0.27059805007307247 -0.270598050073073 0.923879532511302, 0.27059805007307247 -0.270598050073073 0.923879532511302, 0.27059805007307247 0.270598050073073 0.923879532511302 ] } normalIndex [ 0, 1, 3, 2, -1, 0, 2, 9, 8, -1, 0, 4, 5, 1, -1, 0, 8, 11, 4, -1, 1, 5, 14, 13, -1, 1, 13, 12, 3, -1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF Cube2_copy8 Transform { children [ Shape { appearance Appearance { material USE default } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.907 -0.032 -0.31902848000000233, -0.907 -0.032 0.6790284800000023, -0.907 0.032 -0.31902848000000233, -0.907 0.032 0.6790284800000023, -0.843 -0.032 -0.31902848000000233, -0.843 -0.032 0.6790284800000023, -0.843 0.032 -0.31902848000000233, -0.843 0.032 0.6790284800000023, -0.8860284799999993 -0.011028479999999403 -0.34, -0.8860284799999993 0.011028479999999403 -0.34, -0.8639715200000007 0.011028479999999403 -0.34, -0.8639715200000007 -0.011028479999999403 -0.34, -0.8860284799999993 0.011028479999999403 0.7, -0.8860284799999993 -0.011028479999999403 0.7, -0.8639715200000007 -0.011028479999999403 0.7, -0.8639715200000007 0.011028479999999403 0.7 ] } coordIndex [ 0, 1, 3, 2, -1, 0, 2, 9, 8, -1, 0, 4, 5, 1, -1, 0, 8, 11, 4, -1, 1, 5, 14, 13, -1, 1, 13, 12, 3, -1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6101314768987892 -0.6101314768987898 -0.505449465124461, -0.6101314768987892 -0.6101314768987898 0.505449465124461, -0.6101314768987892 0.6101314768987898 -0.505449465124461, -0.6101314768987892 0.6101314768987898 0.505449465124461, 0.6101314768987892 -0.6101314768987898 -0.505449465124461, 0.6101314768987892 -0.6101314768987898 0.505449465124461, 0.6101314768987892 0.6101314768987898 -0.505449465124461, 0.6101314768987892 0.6101314768987898 0.505449465124461, -0.27059805007307247 -0.270598050073073 -0.923879532511302, -0.27059805007307247 0.270598050073073 -0.923879532511302, 0.27059805007307247 0.270598050073073 -0.923879532511302, 0.27059805007307247 -0.270598050073073 -0.923879532511302, -0.27059805007307247 0.270598050073073 0.923879532511302, -0.27059805007307247 -0.270598050073073 0.923879532511302, 0.27059805007307247 -0.270598050073073 0.923879532511302, 0.27059805007307247 0.270598050073073 0.923879532511302 ] } normalIndex [ 0, 1, 3, 2, -1, 0, 2, 9, 8, -1, 0, 4, 5, 1, -1, 0, 8, 11, 4, -1, 1, 5, 14, 13, -1, 1, 13, 12, 3, -1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF Cube2_copy7 Transform { children [ Shape { appearance Appearance { material USE default } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.657 -0.032 -0.31902848000000233, -0.657 -0.032 0.6790284800000023, -0.657 0.032 -0.31902848000000233, -0.657 0.032 0.6790284800000023, -0.593 -0.032 -0.31902848000000233, -0.593 -0.032 0.6790284800000023, -0.593 0.032 -0.31902848000000233, -0.593 0.032 0.6790284800000023, -0.6360284799999995 -0.011028479999999403 -0.34, -0.6360284799999995 0.011028479999999403 -0.34, -0.6139715200000007 0.011028479999999403 -0.34, -0.6139715200000007 -0.011028479999999403 -0.34, -0.6360284799999995 0.011028479999999403 0.7, -0.6360284799999995 -0.011028479999999403 0.7, -0.6139715200000007 -0.011028479999999403 0.7, -0.6139715200000007 0.011028479999999403 0.7 ] } coordIndex [ 0, 1, 3, 2, -1, 0, 2, 9, 8, -1, 0, 4, 5, 1, -1, 0, 8, 11, 4, -1, 1, 5, 14, 13, -1, 1, 13, 12, 3, -1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.61013147689879 -0.6101314768987898 -0.5054494651244603, -0.61013147689879 -0.6101314768987898 0.5054494651244603, -0.61013147689879 0.6101314768987898 -0.5054494651244603, -0.61013147689879 0.6101314768987898 0.5054494651244603, 0.6101314768987892 -0.6101314768987898 -0.505449465124461, 0.6101314768987892 -0.6101314768987898 0.505449465124461, 0.6101314768987892 0.6101314768987898 -0.505449465124461, 0.6101314768987892 0.6101314768987898 0.505449465124461, -0.27059805007307325 -0.2705980500730731 -0.9238795325113015, -0.27059805007307325 0.2705980500730731 -0.9238795325113015, 0.27059805007307247 0.270598050073073 -0.923879532511302, 0.27059805007307247 -0.270598050073073 -0.923879532511302, -0.27059805007307325 0.2705980500730731 0.9238795325113015, -0.27059805007307325 -0.2705980500730731 0.9238795325113015, 0.27059805007307247 -0.270598050073073 0.923879532511302, 0.27059805007307247 0.270598050073073 0.923879532511302 ] } normalIndex [ 0, 1, 3, 2, -1, 0, 2, 9, 8, -1, 0, 4, 5, 1, -1, 0, 8, 11, 4, -1, 1, 5, 14, 13, -1, 1, 13, 12, 3, -1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF Cube2_copy6 Transform { children [ Shape { appearance Appearance { material USE default } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.40700000000000003 -0.032 -0.31902848000000233, -0.40700000000000003 -0.032 0.6790284800000023, -0.40700000000000003 0.032 -0.31902848000000233, -0.40700000000000003 0.032 0.6790284800000023, -0.34299999999999997 -0.032 -0.31902848000000233, -0.34299999999999997 -0.032 0.6790284800000023, -0.34299999999999997 0.032 -0.31902848000000233, -0.34299999999999997 0.032 0.6790284800000023, -0.3860284799999994 -0.011028479999999403 -0.34, -0.3860284799999994 0.011028479999999403 -0.34, -0.3639715200000006 0.011028479999999403 -0.34, -0.3639715200000006 -0.011028479999999403 -0.34, -0.3860284799999994 0.011028479999999403 0.7, -0.3860284799999994 -0.011028479999999403 0.7, -0.3639715200000006 -0.011028479999999403 0.7, -0.3639715200000006 0.011028479999999403 0.7 ] } coordIndex [ 0, 1, 3, 2, -1, 0, 2, 9, 8, -1, 0, 4, 5, 1, -1, 0, 8, 11, 4, -1, 1, 5, 14, 13, -1, 1, 13, 12, 3, -1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6101314768987895 -0.6101314768987898 -0.5054494651244607, -0.6101314768987895 -0.6101314768987898 0.5054494651244607, -0.6101314768987895 0.6101314768987898 -0.5054494651244607, -0.6101314768987895 0.6101314768987898 0.5054494651244607, 0.6101314768987895 -0.6101314768987898 -0.5054494651244607, 0.6101314768987895 -0.6101314768987898 0.5054494651244607, 0.6101314768987895 0.6101314768987898 -0.5054494651244607, 0.6101314768987895 0.6101314768987898 0.5054494651244607, -0.27059805007307286 -0.270598050073073 -0.9238795325113016, -0.27059805007307286 0.270598050073073 -0.9238795325113016, 0.27059805007307286 0.270598050073073 -0.9238795325113016, 0.27059805007307286 -0.270598050073073 -0.9238795325113016, -0.27059805007307286 0.270598050073073 0.9238795325113016, -0.27059805007307286 -0.270598050073073 0.9238795325113016, 0.27059805007307286 -0.270598050073073 0.9238795325113016, 0.27059805007307286 0.270598050073073 0.9238795325113016 ] } normalIndex [ 0, 1, 3, 2, -1, 0, 2, 9, 8, -1, 0, 4, 5, 1, -1, 0, 8, 11, 4, -1, 1, 5, 14, 13, -1, 1, 13, 12, 3, -1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF Cube2_copy5 Transform { children [ Shape { appearance Appearance { material USE default } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.593 -0.032 -0.31902848000000233, 0.593 -0.032 0.6790284800000023, 0.593 0.032 -0.31902848000000233, 0.593 0.032 0.6790284800000023, 0.657 -0.032 -0.31902848000000233, 0.657 -0.032 0.6790284800000023, 0.657 0.032 -0.31902848000000233, 0.657 0.032 0.6790284800000023, 0.6139715200000007 -0.011028479999999403 -0.34, 0.6139715200000007 0.011028479999999403 -0.34, 0.6360284799999993 0.011028479999999403 -0.34, 0.6360284799999993 -0.011028479999999403 -0.34, 0.6139715200000007 0.011028479999999403 0.7, 0.6139715200000007 -0.011028479999999403 0.7, 0.6360284799999993 -0.011028479999999403 0.7, 0.6360284799999993 0.011028479999999403 0.7 ] } coordIndex [ 0, 1, 3, 2, -1, 0, 2, 9, 8, -1, 0, 4, 5, 1, -1, 0, 8, 11, 4, -1, 1, 5, 14, 13, -1, 1, 13, 12, 3, -1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6101314768987892 -0.6101314768987898 -0.505449465124461, -0.6101314768987892 -0.6101314768987898 0.505449465124461, -0.6101314768987892 0.6101314768987898 -0.505449465124461, -0.6101314768987892 0.6101314768987898 0.505449465124461, 0.6101314768987892 -0.6101314768987898 -0.505449465124461, 0.6101314768987892 -0.6101314768987898 0.505449465124461, 0.6101314768987892 0.6101314768987898 -0.505449465124461, 0.6101314768987892 0.6101314768987898 0.505449465124461, -0.27059805007307247 -0.270598050073073 -0.923879532511302, -0.27059805007307247 0.270598050073073 -0.923879532511302, 0.27059805007307247 0.270598050073073 -0.923879532511302, 0.27059805007307247 -0.270598050073073 -0.923879532511302, -0.27059805007307247 0.270598050073073 0.923879532511302, -0.27059805007307247 -0.270598050073073 0.923879532511302, 0.27059805007307247 -0.270598050073073 0.923879532511302, 0.27059805007307247 0.270598050073073 0.923879532511302 ] } normalIndex [ 0, 1, 3, 2, -1, 0, 2, 9, 8, -1, 0, 4, 5, 1, -1, 0, 8, 11, 4, -1, 1, 5, 14, 13, -1, 1, 13, 12, 3, -1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF Cube2_copy4 Transform { children [ Shape { appearance Appearance { material USE default } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.34299999999999997 -0.032 -0.31902848000000233, 0.34299999999999997 -0.032 0.6790284800000023, 0.34299999999999997 0.032 -0.31902848000000233, 0.34299999999999997 0.032 0.6790284800000023, 0.40700000000000003 -0.032 -0.31902848000000233, 0.40700000000000003 -0.032 0.6790284800000023, 0.40700000000000003 0.032 -0.31902848000000233, 0.40700000000000003 0.032 0.6790284800000023, 0.3639715200000006 -0.011028479999999403 -0.34, 0.3639715200000006 0.011028479999999403 -0.34, 0.38602847999999945 0.011028479999999403 -0.34, 0.38602847999999945 -0.011028479999999403 -0.34, 0.3639715200000006 0.011028479999999403 0.7, 0.3639715200000006 -0.011028479999999403 0.7, 0.38602847999999945 -0.011028479999999403 0.7, 0.38602847999999945 0.011028479999999403 0.7 ] } coordIndex [ 0, 1, 3, 2, -1, 0, 2, 9, 8, -1, 0, 4, 5, 1, -1, 0, 8, 11, 4, -1, 1, 5, 14, 13, -1, 1, 13, 12, 3, -1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6101314768987895 -0.6101314768987898 -0.5054494651244607, -0.6101314768987895 -0.6101314768987898 0.5054494651244607, -0.6101314768987895 0.6101314768987898 -0.5054494651244607, -0.6101314768987895 0.6101314768987898 0.5054494651244607, 0.61013147689879 -0.6101314768987898 -0.5054494651244603, 0.61013147689879 -0.6101314768987898 0.5054494651244603, 0.61013147689879 0.6101314768987898 -0.5054494651244603, 0.61013147689879 0.6101314768987898 0.5054494651244603, -0.27059805007307286 -0.270598050073073 -0.9238795325113016, -0.27059805007307286 0.270598050073073 -0.9238795325113016, 0.27059805007307325 0.2705980500730731 -0.9238795325113015, 0.27059805007307325 -0.2705980500730731 -0.9238795325113015, -0.27059805007307286 0.270598050073073 0.9238795325113016, -0.27059805007307286 -0.270598050073073 0.9238795325113016, 0.27059805007307325 -0.2705980500730731 0.9238795325113015, 0.27059805007307325 0.2705980500730731 0.9238795325113015 ] } normalIndex [ 0, 1, 3, 2, -1, 0, 2, 9, 8, -1, 0, 4, 5, 1, -1, 0, 8, 11, 4, -1, 1, 5, 14, 13, -1, 1, 13, 12, 3, -1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF Cube2_copy3 Transform { children [ Shape { appearance Appearance { material USE default } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.093 -0.032 -0.31902848000000233, 0.093 -0.032 0.6790284800000023, 0.093 0.032 -0.31902848000000233, 0.093 0.032 0.6790284800000023, 0.15700000000000003 -0.032 -0.31902848000000233, 0.15700000000000003 -0.032 0.6790284800000023, 0.15700000000000003 0.032 -0.31902848000000233, 0.15700000000000003 0.032 0.6790284800000023, 0.1139715200000006 -0.011028479999999403 -0.34, 0.1139715200000006 0.011028479999999403 -0.34, 0.1360284799999994 0.011028479999999403 -0.34, 0.1360284799999994 -0.011028479999999403 -0.34, 0.1139715200000006 0.011028479999999403 0.7, 0.1139715200000006 -0.011028479999999403 0.7, 0.1360284799999994 -0.011028479999999403 0.7, 0.1360284799999994 0.011028479999999403 0.7 ] } coordIndex [ 0, 1, 3, 2, -1, 0, 2, 9, 8, -1, 0, 4, 5, 1, -1, 0, 8, 11, 4, -1, 1, 5, 14, 13, -1, 1, 13, 12, 3, -1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6101314768987898 -0.6101314768987898 -0.5054494651244604, -0.6101314768987898 -0.6101314768987898 0.5054494651244604, -0.6101314768987898 0.6101314768987898 -0.5054494651244604, -0.6101314768987898 0.6101314768987898 0.5054494651244604, 0.6101314768987895 -0.6101314768987898 -0.5054494651244607, 0.6101314768987895 -0.6101314768987898 0.5054494651244607, 0.6101314768987895 0.6101314768987898 -0.5054494651244607, 0.6101314768987895 0.6101314768987898 0.5054494651244607, -0.2705980500730731 -0.2705980500730731 -0.9238795325113016, -0.270598050073073 0.270598050073073 -0.9238795325113016, 0.27059805007307286 0.270598050073073 -0.9238795325113016, 0.27059805007307286 -0.270598050073073 -0.9238795325113016, -0.2705980500730731 0.2705980500730731 0.9238795325113016, -0.270598050073073 -0.270598050073073 0.9238795325113016, 0.27059805007307286 -0.270598050073073 0.9238795325113016, 0.27059805007307286 0.270598050073073 0.9238795325113016 ] } normalIndex [ 0, 1, 3, 2, -1, 0, 2, 9, 8, -1, 0, 4, 5, 1, -1, 0, 8, 11, 4, -1, 1, 5, 14, 13, -1, 1, 13, 12, 3, -1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF Cube2 Transform { children [ Shape { appearance Appearance { material USE default } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.157 -0.032 -0.31902848000000233, -0.157 -0.032 0.6790284800000023, -0.157 0.032 -0.31902848000000233, -0.157 0.032 0.6790284800000023, -0.093 -0.032 -0.31902848000000233, -0.093 -0.032 0.6790284800000023, -0.093 0.032 -0.31902848000000233, -0.093 0.032 0.6790284800000023, -0.1360284799999994 -0.011028479999999403 -0.34, -0.1360284799999994 0.011028479999999403 -0.34, -0.1139715200000006 0.011028479999999403 -0.34, -0.1139715200000006 -0.011028479999999403 -0.34, -0.1360284799999994 0.011028479999999403 0.7, -0.1360284799999994 -0.011028479999999403 0.7, -0.1139715200000006 -0.011028479999999403 0.7, -0.1139715200000006 0.011028479999999403 0.7 ] } coordIndex [ 0, 1, 3, 2, -1, 0, 2, 9, 8, -1, 0, 4, 5, 1, -1, 0, 8, 11, 4, -1, 1, 5, 14, 13, -1, 1, 13, 12, 3, -1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6101314768987898 -0.6101314768987898 -0.5054494651244604, 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-1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF Cube1 Transform { children [ Shape { appearance Appearance { material DEF color_256_256_256 Material { diffuseColor 1.0 1.0 1.0 emissiveColor 0.0 0.0 0.0 specularColor 1.0 1.0 1.0 ambientIntensity 1.0 transparency 0.0 shininess 1.0 } } geometry IndexedFaceSet { normalPerVertex TRUE colorPerVertex TRUE coord Coordinate { point [ -1.125 -0.33999999999999997 0.0, -1.125 -0.33999999999999997 0.7, -1.125 0.235 0.0, -1.125 0.235 0.7, 1.125 -0.33999999999999997 0.0, 1.125 -0.33999999999999997 0.7, 1.125 0.235 0.0, 1.125 0.235 0.7, -1.09625 0.20625 0.7, -1.09625 -0.31124999999999997 0.7, 1.09625 -0.31124999999999997 0.7, 1.09625 0.20625 0.7, -1.09625 0.20625 0.028649999999999953, -1.09625 -0.31124999999999997 0.028649999999999953, 1.09625 -0.31124999999999997 0.028649999999999953, 1.09625 0.20625 0.028649999999999953 ] } coordIndex [ 0, 1, 3, 2, -1, 0, 2, 6, 4, -1, 0, 4, 5, 1, -1, 1, 5, 10, 9, -1, 1, 9, 8, 3, -1, 2, 3, 7, 6, -1, 3, 8, 11, 7, -1, 4, 6, 7, 5, -1, 5, 7, 11, 10, -1, 8, 9, 13, 12, -1, 8, 12, 15, 11, -1, 9, 10, 14, 13, -1, 10, 11, 15, 14, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.5773502691896258 -0.5773502691896258 -0.5773502691896258, -0.4082482904638631 -0.4082482904638631 0.8164965809277261, -0.5773502691896258 0.5773502691896258 -0.5773502691896258, -0.4082482904638631 0.4082482904638631 0.8164965809277261, 0.5773502691896258 -0.5773502691896258 -0.5773502691896258, 0.4082482904638631 -0.4082482904638631 0.8164965809277261, 0.5773502691896258 0.5773502691896258 -0.5773502691896258, 0.4082482904638631 0.4082482904638631 0.8164965809277261, 0.4082482904638631 -0.4082482904638631 0.8164965809277261, 0.4082482904638631 0.4082482904638631 0.8164965809277261, -0.4082482904638631 0.4082482904638631 0.8164965809277261, -0.4082482904638631 -0.4082482904638631 0.8164965809277261, 0.5773502691896258 -0.5773502691896258 0.5773502691896258, 0.5773502691896258 0.5773502691896258 0.5773502691896258, -0.5773502691896258 0.5773502691896258 0.5773502691896258, -0.5773502691896258 -0.5773502691896258 0.5773502691896258 ] } normalIndex [ 0, 1, 3, 2, -1, 0, 2, 6, 4, -1, 0, 4, 5, 1, -1, 1, 5, 10, 9, -1, 1, 9, 8, 3, -1, 2, 3, 7, 6, -1, 3, 8, 11, 7, -1, 4, 6, 7, 5, -1, 5, 7, 11, 10, -1, 8, 9, 13, 12, -1, 8, 12, 15, 11, -1, 9, 10, 14, 13, -1, 10, 11, 15, 14, -1, 12, 13, 14, 15, -1 ] color Color { color [ 1.0 1.0 1.0 ] } colorIndex [ 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1 ] } } ] }