#VRML V2.0 utf8 #Exported from Wings 3D 0.98.36 DEF cube1_sep19 Transform { children [ Shape { appearance Appearance { material DEF couleur_215_018_012 Material { diffuseColor 0.840000 7.33333e-2 4.80000e-2 emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0 specularColor 1.00000 1.00000 1.00000 ambientIntensity 1.00000 transparency 0.00000e+0 shininess 1.00000 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 4.06778 -3.00195 8.18158, 4.06778 2.99593 8.18158, 4.06778 2.99593 0.181576, 4.06778 -3.00195 0.181576, -4.06222 -3.00195 8.18158, -4.06222 2.99593 8.18158, -4.06222 2.99593 0.181576, -4.06222 -3.00195 0.181576 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] normal Normal { vector [ 0.577350 -0.577350 0.577350, 0.577350 0.577350 0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, -0.577350 0.577350 -0.577350, -0.577350 -0.577350 -0.577350 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] } } ] } DEF cube1_sep18 Transform { children [ Shape { appearance Appearance { material DEF couleur_247_208_012 Material { diffuseColor 0.966667 0.813061 4.80000e-2 emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0 specularColor 1.00000 1.00000 1.00000 ambientIntensity 1.00000 transparency 0.00000e+0 shininess 1.00000 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -3.23717 1.83127 -2.75202, -3.23717 1.07127 -2.75202, -2.72717 1.07127 0.901576, -2.72717 1.83127 0.901576, -3.23717 1.83127 0.901576, -3.23717 1.07127 0.901576, -3.02717 1.07127 -2.75202, -2.72717 1.07127 -2.45202, -3.02717 1.83127 -2.75202, -2.72717 1.83127 -2.45202 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 4, 3, 9, 8, -1, 0, 8, 6, 1, -1, 1, 6, 7, 2, 5, -1, 2, 3, 4, 5, -1, 2, 7, 9, 3, -1, 6, 8, 9, 7, -1 ] normal Normal { vector [ -0.577350 0.577350 -0.577350, -0.577350 -0.577350 -0.577350, 0.577350 -0.577350 0.577350, 0.577350 0.577350 0.577350, -0.577350 0.577350 0.577350, -0.577350 -0.577350 0.577350, 0.336557 -0.475963 -0.812520, 0.812520 -0.475963 -0.336557, 0.336557 0.475963 -0.812520, 0.812520 0.475963 -0.336557 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 4, 3, 9, 8, -1, 0, 8, 6, 1, -1, 1, 6, 7, 2, 5, -1, 2, 3, 4, 5, -1, 2, 7, 9, 3, -1, 6, 8, 9, 7, -1 ] } } ] } DEF cube1_sep17 Transform { children [ Shape { appearance Appearance { material USE couleur_247_208_012 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 2.71789 1.83127 -2.78857, 2.71789 1.07127 -2.78857, 3.22789 1.07127 0.901576, 3.22789 1.83127 0.901576, 2.71789 1.83127 0.901576, 2.71789 1.07127 0.901576, 2.92789 1.07127 -2.78857, 3.22789 1.07127 -2.48857, 2.92789 1.83127 -2.78857, 3.22789 1.83127 -2.48857 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 4, 3, 9, 8, -1, 0, 8, 6, 1, -1, 1, 6, 7, 2, 5, -1, 2, 3, 4, 5, -1, 2, 7, 9, 3, -1, 6, 8, 9, 7, -1 ] normal Normal { vector [ -0.577350 0.577350 -0.577350, -0.577350 -0.577350 -0.577350, 0.577350 -0.577350 0.577350, 0.577350 0.577350 0.577350, -0.577350 0.577350 0.577350, -0.577350 -0.577350 0.577350, 0.336557 -0.475963 -0.812520, 0.812520 -0.475963 -0.336557, 0.336557 0.475963 -0.812520, 0.812520 0.475963 -0.336557 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 4, 3, 9, 8, -1, 0, 8, 6, 1, -1, 1, 6, 7, 2, 5, -1, 2, 3, 4, 5, -1, 2, 7, 9, 3, -1, 6, 8, 9, 7, -1 ] } } ] } DEF cube1_sep16 Transform { children [ Shape { appearance Appearance { material USE couleur_247_208_012 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.267643 1.83127 -2.75202, -0.267643 1.07127 -2.75202, 0.242357 1.07127 0.901576, 0.242357 1.83127 0.901576, -0.267643 1.83127 0.901576, -0.267643 1.07127 0.901576, -5.76432e-2 1.07127 -2.75202, 0.242357 1.07127 -2.45202, -5.76432e-2 1.83127 -2.75202, 0.242357 1.83127 -2.45202 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 4, 3, 9, 8, -1, 0, 8, 6, 1, -1, 1, 6, 7, 2, 5, -1, 2, 3, 4, 5, -1, 2, 7, 9, 3, -1, 6, 8, 9, 7, -1 ] normal Normal { vector [ -0.577350 0.577350 -0.577350, -0.577350 -0.577350 -0.577350, 0.577350 -0.577350 0.577350, 0.577350 0.577350 0.577350, -0.577350 0.577350 0.577350, -0.577350 -0.577350 0.577350, 0.336557 -0.475963 -0.812520, 0.812520 -0.475963 -0.336557, 0.336557 0.475963 -0.812520, 0.812520 0.475963 -0.336557 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 4, 3, 9, 8, -1, 0, 8, 6, 1, -1, 1, 6, 7, 2, 5, -1, 2, 3, 4, 5, -1, 2, 7, 9, 3, -1, 6, 8, 9, 7, -1 ] } } ] } DEF cube1_sep15 Transform { children [ Shape { appearance Appearance { material USE couleur_247_208_012 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -3.30411 -1.13906 -2.75202, -3.30411 -1.89906 -2.75202, -2.79411 -1.89906 0.901576, -2.79411 -1.13906 0.901576, -3.30411 -1.13906 0.901576, -3.30411 -1.89906 0.901576, -3.09411 -1.89906 -2.75202, -2.79411 -1.89906 -2.45202, -3.09411 -1.13906 -2.75202, -2.79411 -1.13906 -2.45202 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 4, 3, 9, 8, -1, 0, 8, 6, 1, -1, 1, 6, 7, 2, 5, -1, 2, 3, 4, 5, -1, 2, 7, 9, 3, -1, 6, 8, 9, 7, -1 ] normal Normal { vector [ -0.577350 0.577350 -0.577350, -0.577350 -0.577350 -0.577350, 0.577350 -0.577350 0.577350, 0.577350 0.577350 0.577350, -0.577350 0.577350 0.577350, -0.577350 -0.577350 0.577350, 0.336557 -0.475963 -0.812520, 0.812520 -0.475963 -0.336557, 0.336557 0.475963 -0.812520, 0.812520 0.475963 -0.336557 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 4, 3, 9, 8, -1, 0, 8, 6, 1, -1, 1, 6, 7, 2, 5, -1, 2, 3, 4, 5, -1, 2, 7, 9, 3, -1, 6, 8, 9, 7, -1 ] } } ] } DEF cube1_sep14 Transform { children [ Shape { appearance Appearance { material USE couleur_247_208_012 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 2.65094 -1.13906 -2.78857, 2.65094 -1.89906 -2.78857, 3.16094 -1.89906 0.901576, 3.16094 -1.13906 0.901576, 2.65094 -1.13906 0.901576, 2.65094 -1.89906 0.901576, 2.86094 -1.89906 -2.78857, 3.16094 -1.89906 -2.48857, 2.86094 -1.13906 -2.78857, 3.16094 -1.13906 -2.48857 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 4, 3, 9, 8, -1, 0, 8, 6, 1, -1, 1, 6, 7, 2, 5, -1, 2, 3, 4, 5, -1, 2, 7, 9, 3, -1, 6, 8, 9, 7, -1 ] normal Normal { vector [ -0.577350 0.577350 -0.577350, -0.577350 -0.577350 -0.577350, 0.577350 -0.577350 0.577350, 0.577350 0.577350 0.577350, -0.577350 0.577350 0.577350, -0.577350 -0.577350 0.577350, 0.336557 -0.475963 -0.812520, 0.812520 -0.475963 -0.336557, 0.336557 0.475963 -0.812520, 0.812520 0.475963 -0.336557 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 4, 3, 9, 8, -1, 0, 8, 6, 1, -1, 1, 6, 7, 2, 5, -1, 2, 3, 4, 5, -1, 2, 7, 9, 3, -1, 6, 8, 9, 7, -1 ] } } ] } DEF cube1_sep13 Transform { children [ Shape { appearance Appearance { material USE couleur_247_208_012 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.334588 -1.13906 -2.75202, -0.334588 -1.89906 -2.75202, 0.175412 -1.89906 0.901576, 0.175412 -1.13906 0.901576, -0.334588 -1.13906 0.901576, -0.334588 -1.89906 0.901576, -0.124588 -1.89906 -2.75202, 0.175412 -1.89906 -2.45202, -0.124588 -1.13906 -2.75202, 0.175412 -1.13906 -2.45202 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 4, 3, 9, 8, -1, 0, 8, 6, 1, -1, 1, 6, 7, 2, 5, -1, 2, 3, 4, 5, -1, 2, 7, 9, 3, -1, 6, 8, 9, 7, -1 ] normal Normal { vector [ -0.577350 0.577350 -0.577350, -0.577350 -0.577350 -0.577350, 0.577350 -0.577350 0.577350, 0.577350 0.577350 0.577350, -0.577350 0.577350 0.577350, -0.577350 -0.577350 0.577350, 0.336557 -0.475963 -0.812520, 0.812520 -0.475963 -0.336557, 0.336557 0.475963 -0.812520, 0.812520 0.475963 -0.336557 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 4, 3, 9, 8, -1, 0, 8, 6, 1, -1, 1, 6, 7, 2, 5, -1, 2, 3, 4, 5, -1, 2, 7, 9, 3, -1, 6, 8, 9, 7, -1 ] } } ] } DEF cube1_sep12 Transform { children [ Shape { appearance Appearance { material DEF couleur_208_192_192 Material { diffuseColor 0.813333 0.753266 0.750400 emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0 specularColor 1.00000 1.00000 1.00000 ambientIntensity 1.00000 transparency 0.00000e+0 shininess 1.00000 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 4.06778 -2.48800 8.68158, 4.06778 2.48800 8.68158, 4.06778 2.48800 8.18158, 4.06778 -2.48800 8.18158, -4.06232 -2.48800 8.68158, -4.06232 2.48800 8.68158, -4.06232 2.48800 8.18158, -4.06232 -2.48800 8.18158 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] normal Normal { vector [ 0.577350 -0.577350 0.577350, 0.577350 0.577350 0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, -0.577350 0.577350 -0.577350, -0.577350 -0.577350 -0.577350 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] } } ] } DEF cube1_sep11 Transform { children [ Shape { appearance Appearance { material USE couleur_208_192_192 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.243507 0.768712 13.0013, 3.52524e-2 0.710197 13.0953, 0.271573 0.543561 13.1749, 0.429477 0.294173 13.2282, 0.484926 -4.57780e-17 13.2469, 0.429477 -0.294173 13.2282, 0.271573 -0.543561 13.1749, 3.52524e-2 -0.710197 13.0953, -0.243507 -0.768712 13.0013, -0.522266 -0.710197 12.9073, -0.758586 -0.543561 12.8276, -0.916491 -0.294173 12.7744, -0.971939 -2.34052e-16 12.7557, -0.916491 0.294173 12.7744, -0.758586 0.543561 12.8276, -0.522266 0.710197 12.9073, -1.42869 1.36478 16.5169, -0.933772 1.26090 16.6837, -0.514204 0.965048 16.8252, -0.233858 0.522280 16.9197, -0.135414 2.14237e-16 16.9529, -0.233858 -0.522280 16.9197, -0.514204 -0.965048 16.8252, -0.933772 -1.26090 16.6837, -1.42869 -1.36478 16.5169, -1.92360 -1.26090 16.3500, -2.34317 -0.965048 16.2086, -2.62351 -0.522280 16.1141, -2.72196 -1.20028e-16 16.0809, -2.62351 0.522280 16.1141, -2.34317 0.965048 16.2086, -1.92360 1.26090 16.3500, -1.40544 0.663120 17.3077, -1.66572 0.717756 17.2200, -1.92600 0.663120 17.1323, -2.14666 0.507530 17.0579, -2.29410 0.274673 17.0082, -2.34587 -9.72228e-17 16.9907, -2.29410 -0.274673 17.0082, -2.14666 -0.507530 17.0579, -1.92600 -0.663120 17.1323, -1.66572 -0.717756 17.2200, -1.40544 -0.663120 17.3077, -1.18479 -0.507530 17.3821, -1.03735 -0.274673 17.4318, -0.985576 2.66240e-16 17.4493, -1.03735 0.274673 17.4318, -1.18479 0.507530 17.3821 ] } coordIndex [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, -1, 0, 15, 31, 16, -1, 0, 16, 17, 1, -1, 1, 17, 18, 2, -1, 2, 18, 19, 3, -1, 3, 19, 20, 4, -1, 4, 20, 21, 5, -1, 5, 21, 22, 6, -1, 6, 22, 23, 7, -1, 7, 23, 24, 8, -1, 8, 24, 25, 9, -1, 9, 25, 26, 10, -1, 10, 26, 27, 11, -1, 11, 27, 28, 12, -1, 12, 28, 29, 13, -1, 13, 29, 30, 14, -1, 14, 30, 31, 15, -1, 16, 31, 34, 33, -1, 16, 33, 32, 17, -1, 17, 32, 47, 18, -1, 18, 47, 46, 19, -1, 19, 46, 45, 20, -1, 20, 45, 44, 21, -1, 21, 44, 43, 22, -1, 22, 43, 42, 23, -1, 23, 42, 41, 24, -1, 24, 41, 40, 25, -1, 25, 40, 39, 26, -1, 26, 39, 38, 27, -1, 27, 38, 37, 28, -1, 28, 37, 36, 29, -1, 29, 36, 35, 30, -1, 30, 35, 34, 31, -1, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, -1 ] normal Normal { vector [ 0.179045 0.828175 -0.531102, 0.479367 0.765134 -0.429857, 0.733968 0.585608 -0.344026, 0.904087 0.316929 -0.286676, 0.963825 0.00000e+0 -0.266537, 0.904087 -0.316929 -0.286676, 0.733968 -0.585608 -0.344026, 0.479367 -0.765134 -0.429857, 0.179045 -0.828175 -0.531102, -0.121277 -0.765134 -0.632347, -0.375878 -0.585608 -0.718178, -0.545997 -0.316929 -0.775528, -0.605734 0.00000e+0 -0.795667, -0.545997 0.316929 -0.775528, -0.375878 0.585608 -0.718178, -0.121277 0.765134 -0.632347, -8.85109e-2 0.960850 0.262550, 0.259923 0.887710 0.380014, 0.555312 0.679424 0.479596, 0.752684 0.367701 0.546134, 0.821992 0.00000e+0 0.569499, 0.752684 -0.367701 0.546134, 0.555312 -0.679424 0.479596, 0.259923 -0.887710 0.380014, -8.85109e-2 -0.960850 0.262550, -0.436945 -0.887710 0.145086, -0.732334 -0.679424 4.55044e-2, -0.929706 -0.367701 -2.10338e-2, -0.999014 0.00000e+0 -4.43989e-2, -0.929706 0.367701 -2.10338e-2, -0.732334 0.679424 4.55044e-2, -0.436945 0.887710 0.145086, -7.08321e-2 0.502504 0.861668, -0.268070 0.543907 0.795175, -0.465307 0.502504 0.728683, -0.632517 0.384600 0.672313, -0.744243 0.208144 0.634648, -0.783476 8.10149e-17 0.621421, -0.744243 -0.208144 0.634648, -0.632517 -0.384600 0.672313, -0.465307 -0.502504 0.728683, -0.268070 -0.543907 0.795175, -7.08321e-2 -0.502504 0.861668, 9.63779e-2 -0.384600 0.918038, 0.208104 -0.208144 0.955703, 0.247337 8.10149e-17 0.968930, 0.208104 0.208144 0.955703, 9.63779e-2 0.384600 0.918038 ] } normalIndex [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, -1, 0, 15, 31, 16, -1, 0, 16, 17, 1, -1, 1, 17, 18, 2, -1, 2, 18, 19, 3, -1, 3, 19, 20, 4, -1, 4, 20, 21, 5, -1, 5, 21, 22, 6, -1, 6, 22, 23, 7, -1, 7, 23, 24, 8, -1, 8, 24, 25, 9, -1, 9, 25, 26, 10, -1, 10, 26, 27, 11, -1, 11, 27, 28, 12, -1, 12, 28, 29, 13, -1, 13, 29, 30, 14, -1, 14, 30, 31, 15, -1, 16, 31, 34, 33, -1, 16, 33, 32, 17, -1, 17, 32, 47, 18, -1, 18, 47, 46, 19, -1, 19, 46, 45, 20, -1, 20, 45, 44, 21, -1, 21, 44, 43, 22, -1, 22, 43, 42, 23, -1, 23, 42, 41, 24, -1, 24, 41, 40, 25, -1, 25, 40, 39, 26, -1, 26, 39, 38, 27, -1, 27, 38, 37, 28, -1, 28, 37, 36, 29, -1, 29, 36, 35, 30, -1, 30, 35, 34, 31, -1, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, -1 ] } } ] } DEF cube1 Transform { children [ Shape { appearance Appearance { material USE couleur_215_018_012 } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -2.22045e-3 2.00000 13.2916, 0.763146 1.84776 13.2916, 1.41199 1.41421 13.2916, 1.84554 0.765367 13.2916, 1.99778 3.73291e-16 13.2916, 1.84554 -0.765367 13.2916, 1.41199 -1.41421 13.2916, 0.763146 -1.84776 13.2916, -2.22045e-3 -2.00000 13.2916, -0.767587 -1.84776 13.2916, -1.41643 -1.41421 13.2916, -1.84998 -0.765367 13.2916, -2.00222 -1.16552e-16 13.2916, -1.84998 0.765367 13.2916, -1.41643 1.41421 13.2916, -0.767587 1.84776 13.2916, -2.22045e-3 2.00000 7.29158, 0.763146 1.84776 7.29158, 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