#VRML V2.0 utf8 #kicad StepUp wrl exported # Copyright (C) 2017, kicad StepUp # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see http://www.gnu.org/licenses/. # # As a special exception, if you create a design which uses this symbol, # and embed this symbol or unaltered portions of this symbol into the design, # this symbol does not by itself cause the resulting design to be covered by # the GNU General Public License. # This exception does not however invalidate any other reasons why the design # itself might be covered by the GNU General Public License. # If you modify this symbol, you may extend this exception to your version of the symbol, # but you are not obligated to do so. # If you do not wish to do so, delete this exception statement from your version # Risk disclaimer # *USE 3D CAD DATA AT YOUR OWN RISK* # *DO NOT RELY UPON ANY INFORMATION FOUND HERE WITHOUT INDEPENDENT VERIFICATION.* # Shape { appearance Appearance {material DEF IC-BODY-EPOXY-04 Material { ambientIntensity 0.293 diffuseColor 0.148 0.145 0.145 specularColor 0.18 0.168 0.16 emissiveColor 0.0 0.0 0.0 transparency 0.0 shininess 0.35 } } } Shape { appearance Appearance {material DEF PIN-02 Material { ambientIntensity 0.379 diffuseColor 0.859 0.738 0.496 specularColor 0.137 0.145 0.184 emissiveColor 0.0 0.0 0.0 transparency 0.0 shininess 0.4 } } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1] coord Coordinate { point [-0.394 0.315 0.787,-0.394 0.315 0.000,-0.394 -0.315 0.000,-0.394 -0.315 0.787] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,4,-1,0,2,4,-1,2,1,5,-1,3,4,6,-1,6,4,7,-1,8,5,9,-1,5,1,9,-1,8,9,10,-1,7,5,11,-1,5,8,11,-1,10,9,12,-1,13,10,14,-1,10,12,14,-1,11,13,15,-1,7,11,15,-1,6,7,15,-1,13,14,15,-1] coord Coordinate { point [-0.394 0.315 0.000,-0.315 0.394 0.000,-0.098 0.098 0.000,-0.394 -0.315 0.000,-0.098 -0.098 0.000,0.098 0.098 0.000,-0.315 -0.394 0.000,0.098 -0.098 0.000,0.689 0.098 0.000,1.102 0.394 0.000,0.886 0.098 0.000,0.689 -0.098 0.000,1.181 0.315 0.000,0.886 -0.098 0.000,1.181 -0.315 0.000,1.102 -0.394 0.000] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,0,2,3,-1] coord Coordinate { point [-0.315 0.394 0.787,-0.315 0.394 0.000,-0.394 0.315 0.000,-0.394 0.315 0.787] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1] coord Coordinate { point [-0.394 -0.315 0.000,-0.315 -0.394 0.000,-0.315 -0.394 0.787,-0.394 -0.315 0.787] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,2,4,-1,3,0,2,-1,5,1,0,-1,6,3,4,-1,7,3,6,-1,8,5,9,-1,8,1,5,-1,10,8,9,-1,11,5,7,-1,11,9,5,-1,12,8,10,-1,13,10,14,-1,13,12,10,-1,15,14,11,-1,15,11,7,-1,15,7,6,-1,15,13,14,-1] coord Coordinate { point [-0.098 0.098 0.787,-0.315 0.394 0.787,-0.394 0.315 0.787,-0.098 -0.098 0.787,-0.394 -0.315 0.787,0.098 0.098 0.787,-0.315 -0.394 0.787,0.098 -0.098 0.787,1.102 0.394 0.787,0.689 0.098 0.787,0.886 0.098 0.787,0.689 -0.098 0.787,1.181 0.315 0.787,1.181 -0.315 0.787,0.886 -0.098 0.787,1.102 -0.394 0.787] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1] coord Coordinate { point [1.102 0.394 0.787,1.102 0.394 0.000,-0.315 0.394 0.000,-0.315 0.394 0.787] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1] coord Coordinate { point [-0.315 -0.394 0.787,-0.315 -0.394 0.000,1.102 -0.394 0.000,1.102 -0.394 0.787] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1] coord Coordinate { point [1.181 0.315 0.000,1.102 0.394 0.000,1.102 0.394 0.787,1.181 0.315 0.787] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet 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