#VRML V2.0 utf8 #modeled using blender3d http://blender.org # 'MC-405' DEF _MC-405 Transform { children [ Shape { appearance Appearance { material Material { # Material 'Epoxy' diffuseColor 0.1 0.1 0.1 emissiveColor 0 0 0 specularColor 1 1 1 ambientIntensity 1 transparency 0 shininess 0.5 } } geometry IndexedFaceSet { coord Coordinate { point [ -1.88976 -0.799211 0.177165, -1.88976 0.799211 0.177165, 1.88976 -0.799211 0.177165, 1.81102 -0.720471 1.41732, 1.88976 0.799211 0.177165, 1.81102 0.720471 1.41732, -1.88976 -0.799211 0.679133, -1.88976 0.799211 0.679133, 1.88976 0.799211 0.679133, 1.88976 -0.799211 0.679133, -1.52093 -0.720471 1.41732, -1.8064 -0.729157 1.14173, -1.8064 0.729157 1.14173, -1.52093 0.720471 1.41732 ] } coordIndex [ 7, 1, 0, -1, 8, 4, 1, -1, 9, 2, 4, -1, 6, 0, 2, -1, 1, 4, 2, -1, 13, 8, 7, -1, 12, 7, 6, -1, 3, 9, 8, -1, 5, 13, 10, -1, 13, 12, 11, -1, 10, 6, 9, -1, 6, 7, 0, -1, 7, 8, 1, -1, 8, 9, 4, -1, 9, 6, 2, -1, 0, 1, 2, -1, 7, 12, 13, -1, 13, 5, 8, -1, 11, 12, 6, -1, 5, 3, 8, -1, 3, 5, 10, -1, 10, 13, 11, -1, 9, 3, 10, -1, 10, 11, 6, -1 ] } } ] } # 'MC-405-pin-1-2' DEF _MC-405-pin-1-2 Transform { children [ Shape { appearance Appearance { material Material { # Material 'Tin-plated' diffuseColor 0.8 0.8 0.8 emissiveColor 0 0 0 specularColor 1 1 1 ambientIntensity 1 transparency 0 shininess 1 } } geometry IndexedFaceSet { coord Coordinate { point [ 1.05512 0.549212 0.090644, 1.07086 0.549212 0.168188, 1.97625 0.549212 0.07874, 1.97625 0.549212 0.62992, -1.97626 0.549211 0.62992, -1.97626 0.549211 0.07874, -1.07086 0.549211 0.168188, -1.05512 0.549211 0.090644, -2.05022 0.549211 0.66929, -2.00489 0.549211 0.70866, 2.00489 0.549212 0.70866, 2.05022 0.549212 0.66929, 2.05022 0.549212 0.03937, 2.00489 0.549212 0, -2.00489 0.549211 0, -2.05022 0.549211 0.03937, 1.05512 -0.549211 0.090644, -1.05512 -0.549212 0.090644, -1.07086 -0.549212 0.168188, -1.97625 -0.549212 0.07874, -1.97625 -0.549212 0.62992, 1.97625 -0.549211 0.62992, 1.97625 -0.549211 0.07874, 1.07086 -0.549211 0.168188, -2.00489 -0.549212 0.70866, -2.05022 -0.549212 0.66929, 2.05022 -0.549211 0.66929, 2.00489 -0.549211 0.70866, -2.05022 -0.549212 0.03937, -2.00489 -0.549212 0, 2.00489 -0.549211 0, 2.05022 -0.549211 0.03937, -2.05022 0.549211 0.66929, -2.05022 -0.549212 0.66929, 1.05512 0.549212 0.090644, 1.05512 -0.549211 0.090644 ] } coordIndex [ 22, 23, 35, -1, 27, 10, 9, -1, 9, 8, 33, -1, 25, 8, 15, -1, 14, 29, 28, -1, 17, 29, 14, -1, 17, 7, 6, -1, 19, 18, 6, -1, 4, 20, 19, -1, 20, 4, 3, -1, 21, 3, 2, -1, 1, 23, 22, -1, 16, 0, 13, -1, 13, 12, 31, -1, 31, 12, 11, -1, 10, 27, 26, -1, 16, 23, 34, -1, 17, 18, 19, -1, 31, 26, 21, -1, 19, 20, 28, -1, 11, 12, 2, -1, 34, 1, 2, -1, 7, 14, 5, -1, 5, 32, 4, -1, 3, 4, 9, -1, 24, 20, 21, -1, 30, 22, 35, -1, 24, 27, 9, -1, 9, 32, 8, -1, 33, 24, 9, -1, 8, 25, 33, -1, 28, 33, 25, -1, 8, 32, 15, -1, 15, 28, 25, -1, 15, 14, 28, -1, 7, 17, 14, -1, 18, 17, 6, -1, 5, 19, 6, -1, 5, 4, 19, -1, 21, 20, 3, -1, 22, 21, 2, -1, 2, 1, 22, -1, 30, 35, 16, -1, 0, 34, 13, -1, 13, 30, 16, -1, 30, 13, 31, -1, 26, 31, 11, -1, 11, 10, 26, -1, 34, 0, 16, -1, 16, 35, 23, -1, 23, 1, 34, -1, 29, 17, 19, -1, 21, 22, 31, -1, 30, 31, 22, -1, 26, 27, 21, -1, 33, 28, 20, -1, 29, 19, 28, -1, 20, 24, 33, -1, 2, 3, 11, -1, 10, 11, 3, -1, 12, 13, 2, -1, 13, 34, 2, -1, 6, 7, 5, -1, 9, 4, 32, -1, 5, 14, 15, -1, 15, 32, 5, -1, 10, 3, 9, -1, 27, 24, 21, -1 ] } } ] }