#VRML V2.0 utf8 #Exported from Wings 3D 1.5.3 DEF cube1_sep6 Transform { children [ Shape { appearance Appearance { material DEF pin Material { diffuseColor 0.7200000000000001 0.7200000000000001 0.7200000000000001 emissiveColor 0.0 0.0 0.0 specularColor 1.0 1.0 1.0 ambientIntensity 1.0 transparency 0.0 shininess 1.0 } } geometry IndexedFaceSet { normalPerVertex TRUE colorPerVertex TRUE coord Coordinate { point [ 0.6692914578947384 2.244095700000001 1.1849736052631576, 0.6692914578947384 2.480316299999999 1.1849736052631576, 0.9055120578947378 2.480316299999999 1.1849736052631576, 0.9055120578947378 2.244095700000001 1.1849736052631576 ] } coordIndex [ 0, 3, 2, 1, -1 ] normal Normal { vector [ -0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 -0.5773502691896258 0.5773502691896258 ] } normalIndex [ 0, 3, 2, 1, -1 ] color Color { color [ 0.7002999782562256 0.7002999782562256 0.7002999782562256, 1.0 1.0 1.0 ] } colorIndex [ 0, 0, 0, 0, -1 ] } }, Shape { appearance Appearance { material DEF pins Material { diffuseColor 0.7 0.7 0.7 emissiveColor 0.7 0.7 0.7 specularColor 0.7 0.7 0.7 ambientIntensity 0.6999999999999998 transparency 0.0 shininess 1.0 } } geometry IndexedFaceSet { normalPerVertex TRUE colorPerVertex TRUE coord Coordinate { point [ 0.6692914578947384 2.244095700000001 1.1849736052631576, 0.6692914578947384 2.480316299999999 1.1849736052631576, 0.9055120578947378 2.480316299999999 1.1849736052631576, 0.9055120578947378 2.244095700000001 1.1849736052631576, 0.6692914578947384 2.244095700000001 -0.7835313947368423, 0.6692914578947384 2.480316299999999 -0.7835313947368423, 0.9055120578947378 2.480316299999999 -0.7835313947368423, 0.9055120578947378 2.244095700000001 -0.7835313947368423, 0.7135828203947367 2.332678424999999 -0.9803818947368423, 0.7135828203947367 2.391733575000001 -0.9803818947368423, 0.8612206953947368 2.391733575000001 -0.9803818947368423, 0.8612206953947368 2.332678424999999 -0.9803818947368423 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 9, 8, -1, 4, 8, 11, 7, -1, 5, 6, 10, 9, -1, 6, 7, 11, 10, -1, 8, 9, 10, 11, -1 ] normal Normal { vector [ -0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.7004465382800037 -0.6778660591392957 -0.22332096381334318, -0.7004465382800037 0.6778660591392957 -0.22332096381334318, 0.7004465382800025 0.6778660591392954 -0.22332096381334757, 0.7004465382800025 -0.6778660591392954 -0.22332096381334757, -0.46300839244918585 -0.43278299290474304 -0.7735128373686074, -0.46300839244918585 0.43278299290474304 -0.7735128373686074, 0.4630083924491827 0.4327829929047413 -0.7735128373686102, 0.4630083924491827 -0.4327829929047413 -0.7735128373686102 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 9, 8, -1, 4, 8, 11, 7, -1, 5, 6, 10, 9, -1, 6, 7, 11, 10, -1, 8, 9, 10, 11, -1 ] color Color { color [ 0.7002999782562256 0.7002999782562256 0.7002999782562256, 1.0 1.0 1.0 ] } colorIndex [ 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1 ] } } ] } DEF cube1_sep5 Transform { children [ Shape { appearance Appearance { material USE pin } geometry IndexedFaceSet { normalPerVertex TRUE colorPerVertex TRUE coord Coordinate { point [ 0.6692914578947367 -2.480316299999999 1.1849736052631583, 0.6692914578947367 -2.244095700000001 1.1849736052631583, 0.9055120578947378 -2.244095700000001 1.1849736052631583, 0.9055120578947378 -2.480316299999999 1.1849736052631583 ] } coordIndex [ 0, 3, 2, 1, -1 ] normal Normal { vector [ -0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 -0.5773502691896258 0.5773502691896258 ] } normalIndex [ 0, 3, 2, 1, -1 ] color Color { color [ 0.7002999782562256 0.7002999782562256 0.7002999782562256, 1.0 1.0 1.0 ] } colorIndex [ 0, 0, 0, 0, -1 ] } }, Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE colorPerVertex TRUE coord Coordinate { point [ 0.6692914578947367 -2.480316299999999 1.1849736052631583, 0.6692914578947367 -2.244095700000001 1.1849736052631583, 0.9055120578947378 -2.244095700000001 1.1849736052631583, 0.9055120578947378 -2.480316299999999 1.1849736052631583, 0.6692914578947367 -2.480316299999999 -0.7835313947368415, 0.6692914578947367 -2.244095700000001 -0.7835313947368415, 0.9055120578947378 -2.244095700000001 -0.7835313947368415, 0.9055120578947378 -2.480316299999999 -0.7835313947368415, 0.7135828203947367 -2.391733575000001 -0.9803818947368415, 0.7135828203947367 -2.332678424999999 -0.9803818947368415, 0.8612206953947368 -2.332678424999999 -0.9803818947368415, 0.8612206953947368 -2.391733575000001 -0.9803818947368415 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 9, 8, -1, 4, 8, 11, 7, -1, 5, 6, 10, 9, -1, 6, 7, 11, 10, -1, 8, 9, 10, 11, -1 ] normal Normal { vector [ -0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.7004465382800028 -0.6778660591392954 -0.22332096381334618, -0.7004465382800028 0.6778660591392954 -0.22332096381334618, 0.7004465382800025 0.6778660591392954 -0.22332096381334768, 0.7004465382800025 -0.6778660591392954 -0.22332096381334768, -0.4630083924491837 -0.43278299290474187 -0.7735128373686095, -0.4630083924491837 0.43278299290474187 -0.7735128373686095, 0.4630083924491826 0.4327829929047412 -0.7735128373686103, 0.4630083924491826 -0.4327829929047412 -0.7735128373686103 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 9, 8, -1, 4, 8, 11, 7, -1, 5, 6, 10, 9, -1, 6, 7, 11, 10, -1, 8, 9, 10, 11, -1 ] color Color { color [ 0.7002999782562256 0.7002999782562256 0.7002999782562256, 1.0 1.0 1.0 ] } colorIndex [ 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1 ] } } ] } DEF cube1_sep4 Transform { children [ Shape { appearance Appearance { material USE pin } geometry IndexedFaceSet { normalPerVertex TRUE colorPerVertex TRUE coord Coordinate { point [ -0.05905539210526278 -0.21653555 1.1849736052631576, -0.05905539210526278 0.21653555 1.1849736052631576, 0.059054907894736886 0.21653555 1.1849736052631576, 0.059054907894736886 -0.21653555 1.1849736052631576 ] } coordIndex [ 0, 3, 2, 1, -1 ] normal Normal { vector [ -0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 -0.5773502691896258 0.5773502691896258 ] } normalIndex [ 0, 3, 2, 1, -1 ] color Color { color [ 0.7002999782562256 0.7002999782562256 0.7002999782562256, 1.0 1.0 1.0 ] } colorIndex [ 0, 0, 0, 0, -1 ] } }, Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE colorPerVertex TRUE coord Coordinate { point [ -0.05905539210526278 -0.21653555 1.1849736052631576, -0.05905539210526278 0.21653555 1.1849736052631576, 0.059054907894736886 0.21653555 1.1849736052631576, 0.059054907894736886 -0.21653555 1.1849736052631576, -0.05905539210526278 -0.21653555 -0.7835313947368423, -0.05905539210526278 0.21653555 -0.7835313947368423, 0.059054907894736886 0.21653555 -0.7835313947368423, 0.059054907894736886 -0.21653555 -0.7835313947368423, -0.03690971085526318 -0.05413388750000096 -0.9803818947368423, -0.03690971085526318 0.05413388750000096 -0.9803818947368423, 0.03690922664473728 0.05413388750000096 -0.9803818947368423, 0.03690922664473728 -0.05413388750000096 -0.9803818947368423 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 9, 8, -1, 4, 8, 11, 7, -1, 5, 6, 10, 9, -1, 6, 7, 11, 10, -1, 8, 9, 10, 11, -1 ] normal Normal { vector [ -0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.7197774644980288 -0.639501700541872 -0.2701073427451437, -0.7197774644980288 0.639501700541872 -0.2701073427451437, 0.7197774644980288 0.639501700541872 -0.2701073427451437, 0.7197774644980288 -0.639501700541872 -0.2701073427451437, -0.4613956048192537 -0.35815339076678043 -0.8116897464768994, -0.4613956048192537 0.35815339076678043 -0.8116897464768994, 0.4613956048192537 0.35815339076678043 -0.8116897464768994, 0.4613956048192537 -0.35815339076678043 -0.8116897464768994 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 9, 8, -1, 4, 8, 11, 7, -1, 5, 6, 10, 9, -1, 6, 7, 11, 10, -1, 8, 9, 10, 11, -1 ] color Color { color [ 0.7002999782562256 0.7002999782562256 0.7002999782562256, 1.0 1.0 1.0 ] } colorIndex [ 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1 ] } } ] } DEF cube1_sep3 Transform { children [ Shape { appearance Appearance { material DEF body Material { diffuseColor 0.27406 0.27406 0.27406 emissiveColor 0.001 0.001 0.001 specularColor 1.0 1.0 1.0 ambientIntensity 1.0 transparency 0.0 shininess 1.0 } } geometry IndexedFaceSet { normalPerVertex TRUE colorPerVertex TRUE coord Coordinate { point [ -0.5118110236220482 -3.031496062992126 6.114214081747517, -0.5118110236220482 3.031496062992126 6.114214081747517, 7.2047244094488185 3.031496062992126 6.114214081747517, 7.2047244094488185 -3.031496062992126 6.114214081747517, -0.5118110236220482 -3.031496062992126 0.011851877023106805, -0.5118110236220482 3.031496062992126 0.011851877023106805, 7.2047244094488185 3.031496062992126 0.011851877023106805, 7.2047244094488185 -3.031496062992126 0.011851877023106805, -0.4137610181192417 -2.928907363736893 0.011851877023106805, -0.4137610181192417 2.928907363736893 0.011851877023106805, 7.106674403946013 2.928907363736893 0.011851877023106805, 7.106674403946013 -2.928907363736893 0.011851877023106805, -0.4137610181192417 -2.928907363736893 0.17678058525890186, -0.4137610181192417 2.928907363736893 0.17678058525890186, 7.106674403946013 2.928907363736893 0.17678058525890186, 7.106674403946013 -2.928907363736893 0.17678058525890186 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 9, 8, -1, 4, 8, 11, 7, -1, 5, 6, 10, 9, -1, 6, 7, 11, 10, -1, 8, 9, 13, 12, -1, 8, 12, 15, 11, -1, 9, 10, 14, 13, -1, 10, 11, 15, 14, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ 0.0 0.0 1.0, 0.0 -1.0 0.0, -1.0 0.0 0.0, 0.0 0.0 1.0, 0.0 1.0 0.0, -1.0 0.0 0.0, 0.0 0.0 1.0, 1.0 0.0 0.0, 0.0 1.0 0.0, 0.0 0.0 1.0, 1.0 0.0 0.0, 0.0 -1.0 0.0, 0.0 -1.0 0.0, -1.0 0.0 0.0, 0.0 0.0 -1.0, 0.0 0.0 -1.0, 0.0 1.0 0.0, -1.0 0.0 0.0, 0.0 0.0 -1.0, 0.0 0.0 -1.0, 1.0 0.0 0.0, 0.0 1.0 0.0, 0.0 0.0 -1.0, 0.0 0.0 -1.0, 1.0 0.0 0.0, 0.0 -1.0 0.0, 0.0 0.0 -1.0, 0.0 0.0 -1.0, 0.0 0.0 -1.0, 0.0 0.0 -1.0, 1.0 0.0 0.0, 0.0 1.0 0.0, 0.0 0.0 -1.0, 0.0 0.0 -1.0, 1.0 0.0 0.0, 0.0 -1.0 0.0, 0.0 0.0 -1.0, 0.0 0.0 -1.0, 0.0 -1.0 0.0, -1.0 0.0 0.0, 0.0 0.0 -1.0, 0.0 0.0 -1.0, -1.0 0.0 0.0, 0.0 1.0 0.0, 0.0 0.0 -1.0, 1.0 0.0 0.0, 0.0 1.0 0.0, 0.0 0.0 -1.0, 1.0 0.0 0.0, 0.0 -1.0 0.0, 0.0 0.0 -1.0, 0.0 -1.0 0.0, -1.0 0.0 0.0, 0.0 0.0 -1.0, -1.0 0.0 0.0, 0.0 1.0 0.0 ] } normalIndex [ 2, 5, 17, 13, -1, 0, 9, 6, 3, -1, 1, 12, 25, 11, -1, 4, 8, 21, 16, -1, 7, 10, 24, 20, -1, 14, 18, 32, 28, -1, 15, 29, 41, 27, -1, 19, 22, 36, 33, -1, 23, 26, 40, 37, -1, 30, 34, 48, 45, -1, 31, 46, 55, 43, -1, 35, 38, 51, 49, -1, 39, 42, 54, 52, -1, 44, 47, 50, 53, -1 ] color Color { color [ 0.1133333370089531 0.1133333370089531 0.1133333370089531, 1.0 1.0 1.0 ] } colorIndex [ 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1 ] } } ] } DEF cube1_sep2 Transform { children [ Shape { appearance Appearance { material USE pin } geometry IndexedFaceSet { normalPerVertex TRUE colorPerVertex TRUE coord Coordinate { point [ 5.374018407894735 -2.4212611499999994 1.1849736052631583, 5.374018407894735 -2.30315085 1.1849736052631583, 5.8070895078947355 -2.30315085 1.1849736052631583, 5.8070895078947355 -2.4212611499999994 1.1849736052631583 ] } coordIndex [ 0, 3, 2, 1, -1 ] normal Normal { vector [ -0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 -0.5773502691896258 0.5773502691896258 ] } normalIndex [ 0, 3, 2, 1, -1 ] color Color { color [ 0.7002999782562256 0.7002999782562256 0.7002999782562256, 1.0 1.0 1.0 ] } colorIndex [ 0, 0, 0, 0, -1 ] } }, Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE colorPerVertex TRUE coord Coordinate { point [ 5.374018407894735 -2.4212611499999994 1.1849736052631583, 5.374018407894735 -2.30315085 1.1849736052631583, 5.8070895078947355 -2.30315085 1.1849736052631583, 5.8070895078947355 -2.4212611499999994 1.1849736052631583, 5.374018407894735 -2.4212611499999994 -0.7835313947368415, 5.374018407894735 -2.30315085 -0.7835313947368415, 5.8070895078947355 -2.30315085 -0.7835313947368415, 5.8070895078947355 -2.4212611499999994 -0.7835313947368415, 5.455219239144737 -2.3769697875 -0.9803818947368415, 5.455219239144737 -2.3474422124999994 -0.9803818947368415, 5.725888676644737 -2.3474422124999994 -0.9803818947368415, 5.725888676644737 -2.3769697875 -0.9803818947368415 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 9, 8, -1, 4, 8, 11, 7, -1, 5, 6, 10, 9, -1, 6, 7, 11, 10, -1, 8, 9, 10, 11, -1 ] normal Normal { vector [ -0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.6817776231921486 -0.6999062080229383 -0.21286280202378208, -0.6817776231921486 0.6999062080229383 -0.21286280202378208, 0.6817776231921505 0.6999062080229382 -0.21286280202377703, 0.6817776231921505 -0.6999062080229382 -0.21286280202377703, -0.4422645081947687 -0.4667455128529415 -0.7658660006965214, -0.4422645081947687 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