#VRML V2.0 utf8 #Exported from Wings 3D 1.5.3 DEF Cube2_copy4 Transform { children [ Shape { appearance Appearance { material DEF default Material { diffuseColor 0.7898538076923077 0.8133333333333334 0.6940444444444445 emissiveColor 0.0 0.0 0.0 specularColor 0.0 0.0 0.0 ambientIntensity 0.765743861823362 transparency 0.0 shininess 0.0 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.255 -0.057 -0.34017383822222547, -0.255 -0.057 1.0601738382222254, -0.255 0.057 -0.34017383822222547, -0.255 0.057 1.0601738382222254, -0.14100000000000001 -0.057 -0.34017383822222547, -0.14100000000000001 -0.057 1.0601738382222254, -0.14100000000000001 0.057 -0.34017383822222547, -0.14100000000000001 0.057 1.0601738382222254, -0.22517383822222137 -0.027173838222221365 -0.37, -0.22517383822222137 0.027173838222221365 -0.37, -0.17082616177777865 0.027173838222221365 -0.37, -0.17082616177777865 -0.027173838222221365 -0.37, -0.22517383822222137 0.027173838222221365 1.0899999999999999, -0.22517383822222137 -0.027173838222221365 1.0899999999999999, -0.17082616177777865 -0.027173838222221365 1.0899999999999999, -0.17082616177777865 0.027173838222221365 1.0899999999999999 ] } coordIndex [ 0, 1, 3, 2, -1, 0, 2, 9, 8, -1, 0, 4, 5, 1, -1, 0, 8, 11, 4, -1, 1, 5, 14, 13, -1, 1, 13, 12, 3, -1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6101314768987899 -0.6101314768987899 -0.5054494651244603, -0.6101314768987894 -0.6101314768987894 0.5054494651244612, -0.6101314768987899 0.6101314768987899 -0.5054494651244603, -0.6101314768987894 0.6101314768987894 0.5054494651244612, 0.6101314768987899 -0.6101314768987899 -0.5054494651244603, 0.6101314768987894 -0.6101314768987894 0.5054494651244612, 0.6101314768987899 0.6101314768987899 -0.5054494651244603, 0.6101314768987894 0.6101314768987894 0.5054494651244612, -0.27059805007307325 -0.27059805007307325 -0.9238795325113015, -0.27059805007307325 0.27059805007307325 -0.9238795325113015, 0.27059805007307325 0.27059805007307325 -0.9238795325113015, 0.27059805007307325 -0.27059805007307325 -0.9238795325113015, -0.2705980500730726 0.2705980500730726 0.923879532511302, -0.2705980500730726 -0.2705980500730726 0.923879532511302, 0.2705980500730726 -0.2705980500730726 0.923879532511302, 0.2705980500730726 0.2705980500730726 0.923879532511302 ] } normalIndex [ 0, 1, 3, 2, -1, 0, 2, 9, 8, -1, 0, 4, 5, 1, -1, 0, 8, 11, 4, -1, 1, 5, 14, 13, -1, 1, 13, 12, 3, -1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF Cube3 Transform { children [ Shape { appearance Appearance { material DEF color_256_256_256 Material { diffuseColor 1.0 1.0 1.0 emissiveColor 0.0 0.0 0.0 specularColor 1.0 1.0 1.0 ambientIntensity 1.0 transparency 0.0 shininess 1.0 } } geometry IndexedFaceSet { normalPerVertex TRUE colorPerVertex TRUE coord Coordinate { point [ -0.198 0.19 0.019999999999999962, -0.198 0.33 0.019999999999999962, -0.198 0.3143758232600576 0.94, 0.198 0.19 0.019999999999999962, 0.198 0.33 0.019999999999999962, 0.198 0.3143758232600576 0.94, -0.198 0.33 0.726771640958976, 0.198 0.33 0.726771640958976, 0.198 0.37 0.726771640958976, -0.198 0.37 0.726771640958976, -0.198 0.19 0.8870585151225914, -0.198 0.24294148487740858 0.94, 0.198 0.19 0.8870585151225914, 0.198 0.24294148487740858 0.94, -0.198 0.37 0.7952877425770496, 0.198 0.37 0.7952877425770496 ] } coordIndex [ 0, 1, 4, 3, -1, 0, 3, 12, 10, -1, 0, 10, 11, 2, 6, 1, -1, 1, 6, 7, 4, -1, 2, 5, 15, 14, -1, 2, 11, 13, 5, -1, 2, 14, 9, 6, -1, 3, 4, 7, 5, 13, 12, -1, 5, 7, 8, 15, -1, 6, 9, 8, 7, -1, 8, 9, 14, 15, -1, 10, 12, 13, 11, -1 ] normal Normal { vector [ -0.5773502691896258 -0.5773502691896258 -0.5773502691896258, -0.5773502691896258 0.5773502691896258 -0.5773502691896258, -0.7716561806944993 0.3601396153897162 0.5242577574275135, 0.5773502691896258 -0.5773502691896258 -0.5773502691896258, 0.5773502691896258 0.5773502691896258 -0.5773502691896258, 0.7716561806944993 0.3601396153897162 0.5242577574275135, -0.8164965809277261 0.4082482904638631 -0.4082482904638631, 0.8164965809277261 0.4082482904638631 -0.4082482904638631, 0.5773502691896258 0.5773502691896258 -0.5773502691896258, -0.5773502691896258 0.5773502691896258 -0.5773502691896258, -0.4759631494779679 -0.8125199200687453 0.3365567705907775, -0.4759631494779679 -0.3365567705907775 0.8125199200687453, 0.4759631494779679 -0.8125199200687453 0.3365567705907775, 0.4759631494779679 -0.3365567705907775 0.8125199200687453, -0.4532903515152197 0.8764005836075373 0.1626341731481318, 0.4532903515152197 0.8764005836075373 0.1626341731481318 ] } normalIndex [ 0, 1, 4, 3, -1, 0, 3, 12, 10, -1, 0, 10, 11, 2, 6, 1, -1, 1, 6, 7, 4, -1, 2, 5, 15, 14, -1, 2, 11, 13, 5, -1, 2, 14, 9, 6, -1, 3, 4, 7, 5, 13, 12, -1, 5, 7, 8, 15, -1, 6, 9, 8, 7, -1, 8, 9, 14, 15, -1, 10, 12, 13, 11, -1 ] color Color { color [ 1.0 1.0 1.0 ] } colorIndex [ 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1 ] } } ] } DEF Cube2 Transform { children [ Shape { appearance Appearance { material USE default } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.14100000000000001 -0.057 -0.34017383822222547, 0.14100000000000001 -0.057 1.0601738382222254, 0.14100000000000001 0.057 -0.34017383822222547, 0.14100000000000001 0.057 1.0601738382222254, 0.255 -0.057 -0.34017383822222547, 0.255 -0.057 1.0601738382222254, 0.255 0.057 -0.34017383822222547, 0.255 0.057 1.0601738382222254, 0.17082616177777865 -0.027173838222221365 -0.37, 0.17082616177777865 0.027173838222221365 -0.37, 0.22517383822222137 0.027173838222221365 -0.37, 0.22517383822222137 -0.027173838222221365 -0.37, 0.17082616177777865 0.027173838222221365 1.0899999999999999, 0.17082616177777865 -0.027173838222221365 1.0899999999999999, 0.22517383822222137 -0.027173838222221365 1.0899999999999999, 0.22517383822222137 0.027173838222221365 1.0899999999999999 ] } coordIndex [ 0, 1, 3, 2, -1, 0, 2, 9, 8, -1, 0, 4, 5, 1, -1, 0, 8, 11, 4, -1, 1, 5, 14, 13, -1, 1, 13, 12, 3, -1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6101314768987899 -0.6101314768987899 -0.5054494651244603, -0.6101314768987894 -0.6101314768987894 0.5054494651244612, -0.6101314768987899 0.6101314768987899 -0.5054494651244603, -0.6101314768987894 0.6101314768987894 0.5054494651244612, 0.6101314768987899 -0.6101314768987899 -0.5054494651244603, 0.6101314768987894 -0.6101314768987894 0.5054494651244612, 0.6101314768987899 0.6101314768987899 -0.5054494651244603, 0.6101314768987894 0.6101314768987894 0.5054494651244612, -0.27059805007307325 -0.27059805007307325 -0.9238795325113015, -0.27059805007307325 0.27059805007307325 -0.9238795325113015, 0.27059805007307325 0.27059805007307325 -0.9238795325113015, 0.27059805007307325 -0.27059805007307325 -0.9238795325113015, -0.2705980500730726 0.2705980500730726 0.923879532511302, -0.2705980500730726 -0.2705980500730726 0.923879532511302, 0.2705980500730726 -0.2705980500730726 0.923879532511302, 0.2705980500730726 0.2705980500730726 0.923879532511302 ] } normalIndex [ 0, 1, 3, 2, -1, 0, 2, 9, 8, -1, 0, 4, 5, 1, -1, 0, 8, 11, 4, -1, 1, 5, 14, 13, -1, 1, 13, 12, 3, -1, 2, 3, 7, 6, -1, 2, 6, 10, 9, -1, 3, 12, 15, 7, -1, 4, 6, 7, 5, -1, 4, 11, 10, 6, -1, 5, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF Cube1 Transform { children [ Shape { appearance Appearance { material USE color_256_256_256 } geometry IndexedFaceSet { normalPerVertex TRUE colorPerVertex TRUE coord Coordinate { point [ -0.396 -0.47000000000000003 0.0, -0.396 -0.47000000000000003 0.32, -0.396 0.19 0.0, -0.396 0.19 0.32, 0.396 -0.47000000000000003 0.0, 0.396 -0.47000000000000003 0.32, 0.396 0.19 0.0, 0.396 0.19 0.32 ] } coordIndex [ 0, 1, 3, 2, -1, 0, 2, 6, 4, -1, 0, 4, 5, 1, -1, 1, 5, 7, 3, -1, 2, 3, 7, 6, -1, 4, 6, 7, 5, -1 ] normal Normal { vector [ -0.5773502691896258 -0.5773502691896258 -0.5773502691896258, -0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.5773502691896258 0.5773502691896258 -0.5773502691896258, -0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 -0.5773502691896258 -0.5773502691896258, 0.5773502691896258 -0.5773502691896258 0.5773502691896258, 0.5773502691896258 0.5773502691896258 -0.5773502691896258, 0.5773502691896258 0.5773502691896258 0.5773502691896258 ] } normalIndex [ 0, 1, 3, 2, -1, 0, 2, 6, 4, -1, 0, 4, 5, 1, -1, 1, 5, 7, 3, -1, 2, 3, 7, 6, -1, 4, 6, 7, 5, -1 ] color Color { color [ 1.0 1.0 1.0 ] } colorIndex [ 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1 ] } } ] }