#VRML V2.0 utf8 #Exported from Wings 3D 0.98.17f DEF cube23_copy24 Transform { children [ Shape { appearance Appearance { material DEF pin Material { diffuseColor 0.720000 0.720000 0.720000 emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0 specularColor 1.00000 1.00000 1.00000 ambientIntensity 1.00000 transparency 0.00000e+0 shininess 1.00000 } } geometry IndexedFaceSet { coord Coordinate { point [ 2.65600 -0.804000 9.00000e-2, 2.65600 1.74400 9.00000e-2, 4.65600 1.74400 9.00000e-2, 4.65600 -0.804000 9.00000e-2, 2.65600 -0.804000 -2.00000e-3, 2.65600 1.74400 -2.00000e-3, 4.65600 1.74400 -2.00000e-3, 4.65600 -0.804000 -2.00000e-3] } coordIndex [ 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 5, 4, 0, -1, 2, 6, 5, 1, -1, 3, 7, 6, 2, -1, 5, 6, 7, 4, -1 ] } } ] } DEF cube23 Transform { children [ Shape { appearance Appearance { material USE pin } geometry IndexedFaceSet { coord Coordinate { point [ -4.56400 -0.804000 9.00000e-2, -4.56400 1.74400 9.00000e-2, -2.56400 1.74400 9.00000e-2, -2.56400 -0.804000 9.00000e-2, -4.56400 -0.804000 -2.00000e-3, -4.56400 1.74400 -2.00000e-3, -2.56400 1.74400 -2.00000e-3, -2.56400 -0.804000 -2.00000e-3] } coordIndex [ 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 5, 4, 0, -1, 2, 6, 5, 1, -1, 3, 7, 6, 2, -1, 5, 6, 7, 4, -1 ] } } ] } DEF cube22 Transform { children [ Shape { appearance Appearance { material DEF body Material { diffuseColor 0.840000 0.750229 0.628397 emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0 specularColor 1.00000 1.00000 1.00000 ambientIntensity 1.00000 transparency 0.00000e+0 shininess 1.00000 } } geometry IndexedFaceSet { coord Coordinate { point [ -3.14556 -3.59000 0.662000, -3.14556 1.76600 0.662000, 3.22356 1.76600 0.662000, 3.22356 -3.59000 0.662000, -3.14556 -3.59000 3.40000e-2, -3.14556 1.76600 3.40000e-2, 3.22356 1.76600 3.40000e-2, 3.22356 -3.59000 3.40000e-2, -2.97148 -3.02533 0.502000, -2.97148 -2.36867 0.502000, 3.04948 -2.36867 0.502000, 3.04948 -3.02533 0.502000, -2.97148 -3.02533 0.194000, -2.97148 -2.36867 0.194000, 3.04948 -2.36867 0.194000, 3.04948 -3.02533 0.194000, -3.14556 -3.30767 0.662000, -3.14556 -2.08633 0.662000, 3.22356 -2.08633 0.662000, 3.22356 -3.30767 0.662000, -3.14556 -3.30767 3.40000e-2, -3.14556 -2.08633 3.40000e-2, 3.22356 -2.08633 3.40000e-2, 3.22356 -3.30767 3.40000e-2] } coordIndex [ 0, 3, 19, 16, -1, 0, 4, 7, 3, -1, 1, 17, 18, 2, -1, 2, 6, 5, 1, -1, 5, 21, 17, 1, -1, 6, 22, 21, 5, -1, 7, 23, 19, 3, -1, 8, 11, 10, 9, -1, 9, 10, 18, 17, -1, 9, 13, 12, 8, -1, 11, 8, 16, 19, -1, 11, 15, 14, 10, -1, 12, 20, 16, 8, -1, 13, 14, 15, 12, -1, 14, 22, 18, 10, -1, 16, 20, 4, 0, -1, 17, 21, 13, 9, -1, 18, 22, 6, 2, -1, 19, 23, 15, 11, -1, 20, 23, 7, 4, -1, 21, 22, 14, 13, -1, 23, 20, 12, 15, -1 ] } } ] } DEF cube4_sep26 Transform { children [ Shape { appearance Appearance { material USE pin } geometry IndexedFaceSet { coord Coordinate { point [ 0.313256 1.78978 0.292784, 0.313256 1.78978 0.206784, -0.271597 1.78978 0.206784, -0.271597 1.78978 0.292784, 0.313256 3.60778 9.27830e-2, 0.313256 3.60778 6.78301e-3, -0.271597 3.60778 6.78301e-3, -0.271597 3.60778 9.27830e-2, 0.313256 1.95644 0.292784, 0.313256 2.12311 9.27834e-2, 0.313256 1.95644 0.206784, 0.313256 2.12311 6.78345e-3, -0.271597 1.95644 0.206784, -0.271597 2.12311 6.78345e-3, -0.271597 1.95644 0.292784, -0.271597 2.12311 9.27834e-2] } coordIndex [ 0, 3, 2, 1, -1, 0, 8, 14, 3, -1, 1, 10, 8, 0, -1, 2, 12, 10, 1, -1, 3, 14, 12, 2, -1, 4, 9, 11, 5, -1, 5, 6, 7, 4, -1, 5, 11, 13, 6, -1, 6, 13, 15, 7, -1, 7, 15, 9, 4, -1, 8, 10, 11, 9, -1, 9, 15, 14, 8, -1, 10, 12, 13, 11, -1, 12, 14, 15, 13, -1 ] } } ] } DEF cube4_sep24 Transform { children [ Shape { appearance Appearance { material USE pin } geometry IndexedFaceSet { coord Coordinate { point [ -0.883744 1.78978 0.292784, -0.883744 1.78978 0.206784, -1.46860 1.78978 0.206784, -1.46860 1.78978 0.292784, -0.883744 3.60778 9.27830e-2, -0.883744 3.60778 6.78301e-3, -1.46860 3.60778 6.78301e-3, -1.46860 3.60778 9.27830e-2, -0.883744 1.95644 0.292784, -0.883744 2.12311 9.27834e-2, -0.883744 1.95644 0.206784, -0.883744 2.12311 6.78345e-3, -1.46860 1.95644 0.206784, -1.46860 2.12311 6.78345e-3, -1.46860 1.95644 0.292784, -1.46860 2.12311 9.27834e-2] } coordIndex [ 0, 3, 2, 1, -1, 0, 8, 14, 3, -1, 1, 10, 8, 0, -1, 2, 12, 10, 1, -1, 3, 14, 12, 2, -1, 4, 9, 11, 5, -1, 5, 6, 7, 4, -1, 5, 11, 13, 6, -1, 6, 13, 15, 7, -1, 7, 15, 9, 4, -1, 8, 10, 11, 9, -1, 9, 15, 14, 8, -1, 10, 12, 13, 11, -1, 12, 14, 15, 13, -1 ] } } ] } DEF cube4_sep16 Transform { children [ Shape { appearance Appearance { material USE pin } geometry IndexedFaceSet { coord Coordinate { point [ 1.51726 1.78978 0.292784, 1.51726 1.78978 0.206784, 0.932403 1.78978 0.206784, 0.932403 1.78978 0.292784, 1.51726 3.60778 9.27830e-2, 1.51726 3.60778 6.78301e-3, 0.932403 3.60778 6.78301e-3, 0.932403 3.60778 9.27830e-2, 1.51726 1.95644 0.292784, 1.51726 2.12311 9.27834e-2, 1.51726 1.95644 0.206784, 1.51726 2.12311 6.78345e-3, 0.932403 1.95644 0.206784, 0.932403 2.12311 6.78345e-3, 0.932403 1.95644 0.292784, 0.932403 2.12311 9.27834e-2] } coordIndex [ 0, 3, 2, 1, -1, 0, 8, 14, 3, -1, 1, 10, 8, 0, -1, 2, 12, 10, 1, -1, 3, 14, 12, 2, -1, 4, 9, 11, 5, -1, 5, 6, 7, 4, -1, 5, 11, 13, 6, -1, 6, 13, 15, 7, -1, 7, 15, 9, 4, -1, 8, 10, 11, 9, -1, 9, 15, 14, 8, -1, 10, 12, 13, 11, -1, 12, 14, 15, 13, -1 ] } } ] }