#VRML V2.0 utf8 #kicad StepUp wrl exported # Copyright (C) 2017, kicad StepUp # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see http://www.gnu.org/licenses/. # # As a special exception, if you create a design which uses this symbol, # and embed this symbol or unaltered portions of this symbol into the design, # this symbol does not by itself cause the resulting design to be covered by # the GNU General Public License. # This exception does not however invalidate any other reasons why the design # itself might be covered by the GNU General Public License. # If you modify this symbol, you may extend this exception to your version of the symbol, # but you are not obligated to do so. # If you do not wish to do so, delete this exception statement from your version # Risk disclaimer # *USE 3D CAD DATA AT YOUR OWN RISK* # *DO NOT RELY UPON ANY INFORMATION FOUND HERE WITHOUT INDEPENDENT VERIFICATION.* # Shape { appearance Appearance {material DEF IC-BODY-EPOXY-04 Material { ambientIntensity 0.293 diffuseColor 0.148 0.145 0.145 specularColor 0.18 0.168 0.16 emissiveColor 0.0 0.0 0.0 transparency 0.0 shininess 0.35 } } } Shape { appearance Appearance {material DEF PIN-02 Material { ambientIntensity 0.379 diffuseColor 0.859 0.738 0.496 specularColor 0.137 0.145 0.184 emissiveColor 0.0 0.0 0.0 transparency 0.0 shininess 0.4 } } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1] coord Coordinate { point [0.402 -1.500 0.000,0.500 -1.402 0.000,0.500 -1.402 1.000,0.402 -1.500 1.000] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,4,1,-1,3,1,0,-1,5,2,6,-1,5,0,2,-1,7,5,6,-1,8,4,3,-1,9,7,10,-1,9,5,7,-1,11,3,12,-1,11,12,13,-1,11,8,3,-1,14,10,15,-1,14,9,10,-1,16,12,5,-1,16,13,12,-1,16,5,9,-1,17,14,15,-1,18,13,16,-1,19,17,20,-1,19,14,17,-1,21,16,22,-1,21,18,16,-1,21,22,23,-1,24,22,14,-1,24,14,19,-1,24,23,22,-1,25,20,26,-1,25,19,20,-1,27,25,26,-1,28,23,24,-1,29,30,25,-1,29,25,27,-1,31,24,30,-1,31,30,29,-1,31,28,24,-1] coord Coordinate { point [-0.126 -2.126 0.000,-0.402 -2.500 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Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1] coord Coordinate { point [0.402 0.500 1.000,0.402 0.500 0.000,-0.402 0.500 0.000,-0.402 0.500 1.000] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,0,2,3,-1] coord Coordinate { point [-0.402 -0.500 1.000,-0.402 -0.500 0.000,-0.500 -0.598 0.000,-0.500 -0.598 1.000] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1] coord Coordinate { point [0.500 0.402 0.000,0.402 0.500 0.000,0.402 0.500 1.000,0.500 0.402 1.000] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1] coord Coordinate { point [-0.500 -0.598 1.000,-0.500 -0.598 0.000,-0.500 -1.402 0.000,-0.500 -1.402 1.000] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1] coord Coordinate { point [0.500 -0.402 1.000,0.500 -0.402 0.000,0.500 0.402 0.000,0.500 0.402 1.000] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1] coord Coordinate { point [-0.500 -1.402 0.000,-0.402 -1.500 0.000,-0.402 -1.500 1.000,-0.500 -1.402 1.000] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1] coord Coordinate { point [0.402 -0.500 0.000,0.500 -0.402 0.000,0.500 -0.402 1.000,0.402 -0.500 1.000] }} appearance Appearance{material USE IC-BODY-EPOXY-04 } } Shape { geometry IndexedFaceSet { creaseAngle 0.50 coordIndex [0,1,2,-1,0,2,3,-1] coord Coordinate { point [-0.402 -1.500 1.000,-0.402 -1.500 0.000,-0.500 -1.598 0.000,-0.500 -1.598 1.000] }} appearance Appearance{material USE 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