#VRML V2.0 utf8 #Exported from Wings 3D 1.2 DEF Pin2 Transform { children [ Shape { appearance Appearance { material DEF Metal Material { diffuseColor 0.46 0.7733333333333333 1.0 emissiveColor 0.458824 0.7725490196078432 1.0 specularColor 0.458824 0.7725490196078432 1.0 ambientIntensity 0.7437910065359477 transparency 0.0 shininess 1.0 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 2.5 -0.4 1.0, 2.5 0.4 1.0, 5.5 0.4 1.0, 5.5 -0.4 1.0, 3.25 -0.4 -7.0, 3.25 0.4 -7.0, 4.75 0.4 -7.0, 4.75 -0.4 -7.0, 2.5 -0.4 -1.6666666666666665, 2.5 -0.4 -4.333333333333333, 2.5 0.4 -1.6666666666666665, 2.5 0.4 -4.333333333333333, 5.5 0.4 -1.6666666666666665, 5.5 0.4 -4.333333333333333, 5.5 -0.4 -1.6666666666666665, 5.5 -0.4 -4.333333333333333 ] } coordIndex [ 0, 1, 10, 8, -1, 0, 3, 2, 1, -1, 0, 8, 14, 3, -1, 1, 2, 12, 10, -1, 2, 3, 14, 12, -1, 4, 5, 6, 7, -1, 4, 7, 15, 9, -1, 4, 9, 11, 5, -1, 5, 11, 13, 6, -1, 6, 13, 15, 7, -1, 8, 9, 15, 14, -1, 8, 10, 11, 9, -1, 10, 12, 13, 11, -1, 12, 14, 15, 13, -1 ] normal Normal { vector [ -0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.5115354764349471 -0.5313820982226101 -0.675251450969939, -0.5115354764349471 0.5313820982226101 -0.675251450969939, 0.5115354764349471 0.5313820982226101 -0.675251450969939, 0.5115354764349471 -0.5313820982226101 -0.675251450969939, -0.7071067811865475 -0.7071067811865475 0.0, -0.6971643319082325 -0.7104313025255169 -0.09617306643153953, -0.7071067811865475 0.7071067811865475 0.0, -0.6971643319082325 0.7104313025255169 -0.09617306643153953, 0.7071067811865475 0.7071067811865475 0.0, 0.6971643319082325 0.7104313025255169 -0.09617306643153953, 0.7071067811865475 -0.7071067811865475 0.0, 0.6971643319082325 -0.7104313025255169 -0.09617306643153953 ] } normalIndex [ 0, 1, 10, 8, -1, 0, 3, 2, 1, -1, 0, 8, 14, 3, -1, 1, 2, 12, 10, -1, 2, 3, 14, 12, -1, 4, 5, 6, 7, -1, 4, 7, 15, 9, -1, 4, 9, 11, 5, -1, 5, 11, 13, 6, -1, 6, 13, 15, 7, -1, 8, 9, 15, 14, -1, 8, 10, 11, 9, -1, 10, 12, 13, 11, -1, 12, 14, 15, 13, -1 ] } } ] } DEF Pin1 Transform { children [ Shape { appearance Appearance { material USE Metal } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -5.5 -0.4 1.0, -5.5 0.4 1.0, -2.5 0.4 1.0, -2.5 -0.4 1.0, -4.75 -0.4 -7.0, -4.75 0.4 -7.0, -3.25 0.4 -7.0, -3.25 -0.4 -7.0, -5.5 -0.4 -1.6666666666666665, -5.5 -0.4 -4.333333333333333, -5.5 0.4 -1.6666666666666665, -5.5 0.4 -4.333333333333333, -2.5 0.4 -1.6666666666666665, -2.5 0.4 -4.333333333333333, -2.5 -0.4 -1.6666666666666665, -2.5 -0.4 -4.333333333333333 ] } coordIndex [ 0, 1, 10, 8, -1, 0, 3, 2, 1, -1, 0, 8, 14, 3, -1, 1, 2, 12, 10, -1, 2, 3, 14, 12, -1, 4, 5, 6, 7, -1, 4, 7, 15, 9, -1, 4, 9, 11, 5, -1, 5, 11, 13, 6, -1, 6, 13, 15, 7, -1, 8, 9, 15, 14, -1, 8, 10, 11, 9, -1, 10, 12, 13, 11, -1, 12, 14, 15, 13, -1 ] normal Normal { vector [ -0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.5115354764349471 -0.5313820982226101 -0.675251450969939, -0.5115354764349471 0.5313820982226101 -0.675251450969939, 0.5115354764349471 0.5313820982226101 -0.675251450969939, 0.5115354764349471 -0.5313820982226101 -0.675251450969939, -0.7071067811865475 -0.7071067811865475 0.0, -0.6971643319082325 -0.7104313025255169 -0.09617306643153953, -0.7071067811865475 0.7071067811865475 0.0, -0.6971643319082325 0.7104313025255169 -0.09617306643153953, 0.7071067811865475 0.7071067811865475 0.0, 0.6971643319082325 0.7104313025255169 -0.09617306643153953, 0.7071067811865475 -0.7071067811865475 0.0, 0.6971643319082325 -0.7104313025255169 -0.09617306643153953 ] } normalIndex [ 0, 1, 10, 8, -1, 0, 3, 2, 1, -1, 0, 8, 14, 3, -1, 1, 2, 12, 10, -1, 2, 3, 14, 12, -1, 4, 5, 6, 7, -1, 4, 7, 15, 9, -1, 4, 9, 11, 5, -1, 5, 11, 13, 6, -1, 6, 13, 15, 7, -1, 8, 9, 15, 14, -1, 8, 10, 11, 9, -1, 10, 12, 13, 11, -1, 12, 14, 15, 13, -1 ] } } ] } DEF body2 Transform { children [ Shape { appearance Appearance { material DEF Red Material { diffuseColor 0.4 0.0 0.10947368421052657 emissiveColor 0.4 0.0 0.10980392156862745 specularColor 0.4 0.0 0.10980392156862745 ambientIntensity 0.1699346405228758 transparency 0.0 shininess 1.0 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -5.5 -2.0 10.2, -5.5 2.0 10.2, 5.5 2.0 10.2, 5.5 -2.0 10.2, -5.5 -2.0 9.2, -5.5 2.0 9.2, 5.5 2.0 9.2, 5.5 -2.0 9.2 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] normal Normal { vector [ -0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.5773502691896258 -0.5773502691896258 -0.5773502691896258, -0.5773502691896258 0.5773502691896258 -0.5773502691896258, 0.5773502691896258 0.5773502691896258 -0.5773502691896258, 0.5773502691896258 -0.5773502691896258 -0.5773502691896258 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] } } ] } DEF body1 Transform { children [ Shape { appearance Appearance { material USE Red } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -5.5 -1.7 9.2, -5.5 1.7 9.2, 5.5 1.7 9.2, 5.5 -1.7 9.2, -5.5 -1.7 1.0, -5.5 1.7 1.0, 5.5 1.7 1.0, 5.5 -1.7 1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] normal Normal { vector [ -0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 0.5773502691896258 0.5773502691896258, 0.5773502691896258 -0.5773502691896258 0.5773502691896258, -0.5773502691896258 -0.5773502691896258 -0.5773502691896258, -0.5773502691896258 0.5773502691896258 -0.5773502691896258, 0.5773502691896258 0.5773502691896258 -0.5773502691896258, 0.5773502691896258 -0.5773502691896258 -0.5773502691896258 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 2, 1, -1, 0, 4, 7, 3, -1, 1, 2, 6, 5, -1, 2, 3, 7, 6, -1, 4, 5, 6, 7, -1 ] } } ] }