emmision fixed
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parent
dfc698899d
commit
d9b940af69
42 changed files with 21 additions and 21 deletions
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@ -2647,7 +2647,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -1517,7 +1517,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -3169,7 +3169,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -1811,7 +1811,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -311,7 +311,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -786,7 +786,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -469,7 +469,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -979,7 +979,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -503,7 +503,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -1202,7 +1202,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -577,7 +577,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -1385,7 +1385,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -651,7 +651,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -1618,7 +1618,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -929,7 +929,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -1927,7 +1927,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -1115,7 +1115,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -2260,7 +2260,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -1301,7 +1301,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -2444,7 +2444,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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@ -1409,7 +1409,7 @@ DEF STL_object Transform {
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appearance Appearance {
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material DEF branco Material {
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diffuseColor 1.0 1.0 1.0
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emissiveColor 1.0 1.0 1.0
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emissiveColor 0.001 0.001 0.001
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specularColor 1.0 1.0 1.0
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ambientIntensity 1.0
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transparency 0.0
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