emmision fixed

This commit is contained in:
Jakub Kaderka 2015-01-31 16:01:44 +01:00
parent dfc698899d
commit d9b940af69
42 changed files with 21 additions and 21 deletions

View file

@ -2647,7 +2647,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

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@ -1517,7 +1517,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

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@ -3169,7 +3169,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

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@ -1811,7 +1811,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

View file

@ -311,7 +311,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

View file

@ -786,7 +786,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

View file

@ -469,7 +469,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

View file

@ -979,7 +979,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

View file

@ -503,7 +503,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

View file

@ -1202,7 +1202,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

View file

@ -577,7 +577,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

View file

@ -1385,7 +1385,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

View file

@ -651,7 +651,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

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@ -1618,7 +1618,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

View file

@ -929,7 +929,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

View file

@ -1927,7 +1927,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

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@ -1115,7 +1115,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

View file

@ -2260,7 +2260,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

View file

@ -1301,7 +1301,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

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@ -2444,7 +2444,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0

View file

@ -1409,7 +1409,7 @@ DEF STL_object Transform {
appearance Appearance {
material DEF branco Material {
diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0
emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.0