emmision fixed

This commit is contained in:
Jakub Kaderka 2015-01-31 16:01:44 +01:00
parent dfc698899d
commit d9b940af69
42 changed files with 21 additions and 21 deletions

View file

@ -2647,7 +2647,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

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@ -1517,7 +1517,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

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@ -3169,7 +3169,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

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@ -1811,7 +1811,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

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@ -311,7 +311,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

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@ -786,7 +786,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

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@ -469,7 +469,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

View file

@ -979,7 +979,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

View file

@ -503,7 +503,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

View file

@ -1202,7 +1202,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

View file

@ -577,7 +577,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

View file

@ -1385,7 +1385,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

View file

@ -651,7 +651,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

View file

@ -1618,7 +1618,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

View file

@ -929,7 +929,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

View file

@ -1927,7 +1927,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

View file

@ -1115,7 +1115,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

View file

@ -2260,7 +2260,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

View file

@ -1301,7 +1301,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

View file

@ -2444,7 +2444,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0

View file

@ -1409,7 +1409,7 @@ DEF STL_object Transform {
appearance Appearance { appearance Appearance {
material DEF branco Material { material DEF branco Material {
diffuseColor 1.0 1.0 1.0 diffuseColor 1.0 1.0 1.0
emissiveColor 1.0 1.0 1.0 emissiveColor 0.001 0.001 0.001
specularColor 1.0 1.0 1.0 specularColor 1.0 1.0 1.0
ambientIntensity 1.0 ambientIntensity 1.0
transparency 0.0 transparency 0.0