Fixed typos

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CarlPoirier 2015-03-01 20:58:03 -05:00
parent 632a4e0fcc
commit 5b8ffe3c8a

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@ -29,8 +29,8 @@ kicad-developers@lists.launchpad.net
3. General Rules for Symbols
----------------------------
3.1. Using a 100mil grid, pin ends and origin must lie on grid nodes (IEC-60617).
3.2. For black-box symbols, pins have a length of 100mil. Large pin numbers can be accomodated by incrementing the width in steps of 50mil.
3.1. Using a 100mils grid, pin ends and origin must lie on grid nodes (IEC-60617).
3.2. For black-box symbols, pins have a length of 100mils. Large pin numbers can be accomodated by incrementing the width in steps of 50mil.
3.3. Origin is placed in the middle of symbol.
3.4. Black-box components group pins logically, for example by function set, and ports in counter-clockwise position.
3.5. Whenever possible, inputs are on the left and outputs are on the right.
@ -102,12 +102,12 @@ kicad-developers@lists.launchpad.net
------------------------
10.1. Footprint name must match its filename. (.kicad_mod files)
10.3. Doc property contains a full description of footprint.
10.4. Keywords are separated by spaces.
10.5. Value is filled with footprint name and is placed on the fabrication layer.
10.6. Attributes is set to the appropriate value, see tooltip for more information.
10.7. All other properties are left to default values. (Move and Place: Free; Auto Place: 0 and 0, Local Clearance Values: 0)
10.8. 3D Shape ".wrl" files are named the same as their footprint and are placed in a folder named the same as the footprint library replacing the ".pretty" with ".3dshapes".
10.2. Doc property contains a full description of footprint.
10.3. Keywords are separated by spaces.
10.4. Value is filled with footprint name and is placed on the fabrication layer.
10.5. Attributes is set to the appropriate value, see tooltip for more information.
10.6. All other properties are left to default values. (Move and Place: Free; Auto Place: 0 and 0, Local Clearance Values: 0)
10.7. 3D Shape ".wrl" files are named the same as their footprint and are placed in a folder named the same as the footprint library replacing the ".pretty" with ".3dshapes".
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