sound
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@ -214,7 +214,8 @@ static const tnote tune_win[] PROGMEM = {
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// #define sound_off() do { TCCR1A = _BV(COM1A1); /* Set clear output */ } while(0)
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void sound_off()
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{
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// nix tun - muss erfinden
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// stop play
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noTone(PIN_SOUND);
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}
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/*
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@ -294,7 +295,11 @@ static inline void set_tone(uint16_t note, uint16_t duration)
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tonetimer = duration;
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if (note && note <= NTONE_PITCH)
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{
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// OCR1A = pgm_read_word(&tone_pitch[note-1]);
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// to calculate the note duration, take one second divided by the note type.
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//e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc.
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//int noteDuration = 1000 / noteDurations[thisNote];
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uint16_t pitch = pgm_read_word(&tone_pitch[note-1]);
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tone(PIN_SOUND, pitch, duration)
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// TCCR1A = _BV(COM1A0); /* Set toggle output */
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// TCNT1 = 0;
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}
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@ -705,11 +710,13 @@ void setup()
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{
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// PORTB = PORTC = PORTD = 0xff; // Enable all pull-ups so we don't have undef inputs hanging
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// We use the internal PullUp-Resistors in the ESP - thus saving wires and resistors
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// outside. Then buttons must only connect the GPIO pin with GND - easy!
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pinMode(PIN_BUT_LS, INPUT_PULLUP);
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pinMode(PIN_BUT_RS, INPUT_PULLUP);
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pinMode(PIN_BUT_LP, INPUT_PULLUP);
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pinMode(PIN_BUT_RP, INPUT_PULLUP);
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digitalWrite(PIN_SOUND, 0);
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// Not need digitalWrite(PIN_SOUND, 0);
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pinMode(PIN_SOUND, OUTPUT);
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one_d.begin(); // Setup IO
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