implemented random colors for lounge light

This commit is contained in:
root 2017-03-05 04:25:56 +00:00
parent aa79157891
commit abfb2d3642
1 changed files with 18 additions and 4 deletions

View File

@ -5,6 +5,9 @@ TMPFILE_CUSTOM_BASE=/tmp/light_state_custom
TMPFILE_PID_BASE=/tmp/light_state_pid
ROOM_NUMBER="$1"
COLOR="$2"
sign() {
[ $1 -lt 0 ] && echo "-1"; [ $1 -eq 0 ] && echo "0"; [ $1 -gt 0 ] && echo "1"
}
ROOM_COUNT=3
DFAULT_LIGHT_STATE=0
@ -14,7 +17,7 @@ STATE_0="a\x00\x03\x00\x00\x00|000000000000000000;\
STATE_1="a\x00\x03\xff\xff\xff|255255255255255255;\
000000000000000000;\
000000000000000000"
STATE_2="n\x00\x02\x01\x00|170000070150000050;\
STATE_2="n\x00\x02\x01\x00|!;\
000000000000000000;\
000000000000000000"
STATE_3="!/usr/bin/python3 /home/automation/fensterbogenbeleuchtung_animations/animations.py|!;\
@ -55,10 +58,21 @@ case "$ROOM_NUMBER" in
fi
if [ "${COLOR_B:0:1}" == "!" ]; then
(
while true; do
echo -en "255204017255204017" > /dev/udp/172.23.92.16/31302 &
sleep .5
R1=$(( RANDOM % 256 )); G1=$(( RANDOM % 256 )); B1=$(( RANDOM % 256 ))
R2=$(( RANDOM % 256 )); G2=$(( RANDOM % 256 )); B2=$(( RANDOM % 256 ))
while true; do
R1_=$(( RANDOM % 256 )); G1_=$(( RANDOM % 256 )); B1_=$(( RANDOM % 256 ))
R2_=$(( RANDOM % 256 )); G2_=$(( RANDOM % 256 )); B2_=$(( RANDOM % 256 ))
while [ $R1 -ne $R1_ -o $G1 -ne $G1_ -o $B1 -ne $B1_ -o $R2 -ne $R2_ -o $G2 -ne $G2_ -o $B2 -ne $B2_ ]; do
DR1=$(sign $(($R1_-$R1))); DG1=$(sign $(($G1_-$G1))); DB1=$(sign $(($B1_-$B1)))
DR2=$(sign $(($R2_-$R2))); DG2=$(sign $(($G2_-$G2))); DB2=$(sign $(($B2_-$B2)))
R1=$(($R1+$DR1)); G1=$((G1+$DG1)); B1=$(($B1+$DB1)); R2=$(($R2+$DR2)); G2=$(($G2+$DG2)); B2=$(($B2+$DB2))
echo "$R1 $G1 $B1 $R2 $G2 $B2" |\
while read code; do printf "%03d" $code; done > /dev/udp/172.23.92.16/31302 &
# echo -en "255204017255204017" > /dev/udp/172.23.92.16/31302 &
sleep .1
done
done
) &
echo $! > ${TMPFILE_PID_BASE}_1_B
else